
- 74/100
- Players28 ratings
- 76/100
- Critics4 reviews
More scores
- Metacritic25 critic reviews
- 66/100
- Metacritic usersuser score
- 74/100
- GameFAQsJust Right-Tough
- 3.46/5
- Player reviews
- 78% positive1,904 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$9.99
Where to get it

2012 · WayForward Technologies · Beat 'em up · Fighting
Double Dragon Neon
Twin brothers Billy and Jimmy have been kicking butt and taking names for 25 years. Join them in this bodacious re-imagining of the classic beat 'em up that started it all, Double Dragon Neon. Battle through glass-jawed goons, deadly teleporting geishas, scientific abominations, and more as you hunt down the evil Skullmageddon and save the love of your life, Marion.
- Released
- 11 September 2012
- Platforms
- Nintendo SwitchPlayStation 3WindowsXbox 360
- Genres
- Beat 'em upFightingIndie
- Developers
- WayForward Technologies
- Publishers
- Majesco Entertainment
- Series
- Double Dragon
- Modes
- Co-opSingle-player
- Perspective
- Side view
- Themes
- ActionComedy
- Country
- United States
- Age ratings
- ESRB TPEGI 12ACB PGCERO C
- Languages
- English
- Time to beat
- 3.5hmain story13hcompletionist
- Composers
- Jake Kaufman
About
Double Dragon Neon is a 2012 beat 'em up video game in the Double Dragon series. It was developed by WayForward Technologies under license from Million, which owned the rights to the franchise at the time. Series creator Yoshihisa Kishimoto was consulted during the game's development, and described Neon as "a very western adaptation" with certain mechanics taken from the previous games, and a "mood and feel" that reminded him of the original arcade game.
It was published by Majesco internationally and by Arc System Works in Japan. The game was the first original Double Dragon title since the closure of Technōs Japan in 1996, and the only original title during the Million era. Arc Systems bought out the rights to the whole franchise from Million in 2015 for their own revival.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
As with previous installments of the series, the player takes control of martial artists Billy Lee (Player 1) and Jimmy Lee (Player 2) in their fight to rescue Marian from the Shadow Warriors gang, this time led by the super-lich Skullmageddon. The journey starts on the city streets and progresses through an outer-space dojo, Asian countryside, a genetics lab, and a graveyard before concluding at Skullmageddon's palace.
In addition to the standard punch, kick, and jump buttons and a designated run button, the player now has an evade button for dodging attacks. If the player times their evasion right so as to perfectly dodge an enemy attack, they will "Gleam" by briefly glowing red, during which time their attacks will be more powerful. The player can collect life-replenishing sodas, money to buy items from shops, and special mixtapes that can be equipped from a pause menu. Two different tapes can be equipped at once: one to grant the brothers a powerful attack that consumes a separate energy meter, and one to alter their statistics and grant special effects (such as making it easier to stun enemies or healing HP with every connecting blow).
Development
Yoshihisa Kishimoto, designer of the original two Double Dragon arcade games, served as a consultant during the development of Neon, offering feedback on character designs and gameplay elements.
Double Dragon Neon was released in North America on September 11, 2012, in Europe on September 20, and in Japan on December 12, 2013, on PlayStation 3 via the PlayStation Network, and worldwide on September 12 on Xbox 360 via Xbox Live Arcade, to coincide with the 25th anniversary of the series. The game's dialogue and graphical style is heavily 80s-inspired, and features a soundtrack composed by Jake Kaufman, inspired by the original Double Dragon as well as 80's pop music and arcade game soundtracks.
Reception
Double Dragon Neon received mixed reviews. Electronic Gaming Monthly rated the game a 90/100, praising the '80s feel, humor and the gameplay.
GameSpot rated it a 7/10 and praised the game for its humor and rewarding combat system.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
In the same series
57Double Dragon
1987 · Amstrad CPC, Arcade +22
Technōs Japan
78Double Dragon 2: The Revenge
1988 · Amstrad CPC, Android +5
Technōs Japan
54Double Dragon 3: The Rosetta Stone
1990 · Amstrad CPC, Android +11
East Technology Corp.
Nintendo exclusive73Double Dragon III: The Sacred Stones
1991 · NES, Wii U
Technōs Japan
Nintendo exclusive75Return of Double Dragon
1992 · SNES
Technōs Japan
81Battletoads & Double Dragon
1993 · Game Boy, NES +2
Rare Ltd.
44Double Dragon V: The Shadow Falls
1994 · Atari Jaguar, SNES +1
Leland Interactive Media
Timed SNK55Double Dragon (Neo Geo)
1995 · Arcade, Browser +5
Technōs Japan
Timed Nintendo63Double Dragon Advance
2003 · Remake · Game Boy Advance, Nintendo Switch +3
Paon DP
73Double Dragon Gaiden: Rise of the Dragons
2023 · Nintendo Switch, PlayStation 4 +4
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Collections7 collections
Platform libraries
- Xbox 360 games (A–L)
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox 360
- PlayStation 3 games (D–I)
- Nintendo Switch games (C–G)List
Years
- Games released in 2012List › July–September
- Games released in 2012List › July–September
- Games released in 2014List › January–March
- Games released in 2020List › October–December
Description adapted from its source, CC BY-SA 4.0.
