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Dragon Buster cover

1985 · Namco · Action role-playing · Dungeon crawl

Dragon Buster

Nintendo console exclusive

A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series.

Released
1985
Platforms
ArcadeMSXNESNintendo SwitchSharp X68000WiiWii U
Genres
Action role-playingDungeon crawlPlatformerRole-playing
Developers
Namco
Publishers
Namco
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
CERO A
Languages
Japanese

About

Dragon Buster is a 1985 action role-playing video game developed and published by Namco for arcades. It was released in Japan in January 1985 and Europe in May 1985. It was ported to the Family Computer (Famicom), MSX, and X68000; the latter version was later released for the Virtual Console in the same region on November 18, 2008. Dragon Buster has been ported for the PSP and is available as part of Namco Museum Battle Collection. It was followed by a Japan-only Famicom sequel, Dragon Buster II: Yami no Fūin, and was later followed by the PlayStation game Dragon Valor, which was both a remake and a sequel.

The game has side-scrolling platform gameplay and an overworld map similar to the later platform games for home consoles and personal computers. Dragon Buster was also the earliest game to feature a double jump mechanic, and one of the first to use a visual health meter.

Keywords

  • wii virtual console
  • wii u virtual console

Media

The articlegameplay, story, development, reception

Gameplay

The player must guide the hero Clovis through each round on to the Dragon Mountain to rescue his beloved Princess Celia. Every few mountains, Celia is rescued and the game restarts. Celia wears a different outfit each time she is rescued. As the player progresses through the round, they must choose various paths to take on to the castle.

There are many paths to choose from and the number of these increases as the player gets to the higher rounds. The paths take the player to the individual levels of the round. There are multiple bosses on each level and many less powerful enemies scattered throughout each level. The player must find the boss that contains the exit on each level to proceed through the round and finally reach the castle.

Story

In an unnamed kingdom (known as Raxis in Dragon Valor), legend tells of a brave warrior who will rescue the land from the wrath of a fearsome dragon. Clovis, the son of the royal family's chief bodyguard, is a young swordsman who was sent to live and train with a monk in the forest as a youth after being disowned by his father to due to mischievous behavior in his childhood. The kingdom's legend comes to light as a dragon and his minions raid the land and kidnap King Lawrence's 16-year-old daughter, Princess Celia. Clovis learns he is the hero foretold by the legend, and sets off for Dragon Mountain to slay the dragon, rescue Celia and restore order to the land.

Reception

Dragon Buster was a hit in Japan, where Game Machine listed it on their March 1, 1985 issue as being the third most-successful table arcade unit of the month. Computer + Video Games liked the game's ease to newcomers and colorful graphics, saying it stood out from other arcade games at the time.

For the port for the Family Computer, reviewers in Famicom Tsūshin two reviewers found it fun to play with one complimenting that it was about three time the size of the original arcade game. One reviewer said the game looks a bit plain while another said the character movements were a bit "jerky" and that the music lacked the depth of the arcade version. One reviewer said they did not play the original arcade version that much and found it just to be a run-of-the-mill action-RPG. In Famicom Hisshoubon , the two reviewers praised the game saying it was even better than the arcade game. Two reviewers in Famicom Tsūshin and Famicom Hisshoubon complimented the grander scale of the game, with its 138 levels.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1985Japan
NES7 January 1987Japan
Sharp X6800010 December 1987Japan
MSX19 December 1987Japan
Wii18 November 2008Japan
Wii U21 January 2015Japan

Editions and related releases

Included in
Namco Museum Vol. 2Namco Museum Battle CollectionNamco Museum Virtual ArcadeNamco Museum Archives Volume 1Namcot CollectionNamco Collection Vol. 2Let's! TV Play Namco Nostalgia 2Pac-Man's Pixel BashNamco Arcade
Ported as
Arcade Archives: Dragon Buster
Built on it
Arcade Archives: Dragon Buster

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Description adapted from its source, CC BY-SA 4.0.