651 titles569 with a game pageBrowse these games with filters
651 · page 1 of 7
| Cover | Title | Released | Japan | North America | Europe | Notes | Platforms | Ios |
|---|---|---|---|---|---|---|---|---|
| Arcade-based games › Electro-mechanical games | ||||||||
| Periscope | 1965 | Yes | Yes | Yes | Electro-mechanical (EM) game released by Sega internationally in 1966. | |||
| F-1 | October 1976 | Yes | Yes | No | Released by Atari in North America, in November 1976. | |||
![]() | Shoot Away | 1977 | Yes | Yes | Yes | Projection light gun shooter (skeet shooting) game. | ||
| Clay Champ | 1978 | Yes | Japan's ninth-highest-grossing EM arcade game of 1978. | |||||
| Submarine | 1978 | Yes | Yes | No | Released by Midway in North America, in September 1979. | |||
| Pitch In | 1980 | Yes | Yes | An arcade baseball game incorporating a pitching machine. It was among Japan's top ten highest-grossing arcade games of 1980. | ||||
| Sweet Licks | April 1981 | Yes | Yes | Yes | ||||
| Pic Pac | November 1984 | Yes | Features musical robot band. A video game version Robot Band PicPac is included in Namco Museum Vol. 4 (1996). | |||||
| Sweet Land | June 1987 | Yes | ||||||
![]() | Gator Panic | February 1988 | Yes | Yes | ||||
| Flamin' Finger | 2003 | No | Yes | No | Featured an LED playfield. | |||
| Arcade-based games › Namco proprietary arcade systems | ||||||||
![]() | Gee Bee | October 1978 | Yes | Yes | No | Namco's first independently released video game. | Namco 8080-based | |
![]() | Bomb Bee | June 1979 | Yes | No | No | Sequel to Gee Bee. | Namco 8080-based | |
![]() | Galaxian | September 15, 1979 | Yes | Yes | Yes | Namco's first shoot 'em up game. | Namco Galaxian | |
![]() | Galaxian | January 30, 1984 | Yes | No | No | Namco's first shoot 'em up game. | MSX | |
![]() | Galaxian | September 7, 1984 | Yes | No | No | Namco's first shoot 'em up game. | Famicom | |
![]() | Galaxian | July 20, 1990 | Yes | No | No | Namco's first shoot 'em up game. | Famicom Disk System | |
![]() | Galaxian | June 13, 2003 | No | Yes | No | Namco's first shoot 'em up game. | Mobile | |
![]() | SOS | October 1979 | Yes | No | No | Namco 8080-based | ||
![]() | Cutie Q | November 1979 | Yes | No | No | Second sequel to Gee Bee. | Namco 8080-based | |
![]() | Rally-X | January 1980 | Yes | Yes | Yes | First Namco game to feature background music and a bonus round. | Namco Rally-X | |
![]() | Rally-X | March 30, 1984 | Yes | No | No | First Namco game to feature background music and a bonus round. | MSX | |
![]() | Navarone | February 1980 | Yes | No | No | Namco 8080-based | ||
| Kaitei Takara Sagashi | May 1980 | Yes | No | No | Created by K'K Tokki as a prototype. | Namco 8080-based | ||
![]() | Pac-Man | July 1980 | Yes | Yes | Yes | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Namco Pac-Man | |
![]() | Pac-Man | January 17, 1984 | Yes | No | No | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | MSX | |
![]() | Pac-Man | November 2, 1984 | Yes | Yes | Yes | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Famicom/NES | |
![]() | Pac-Man | May 18, 1990 | Yes | No | No | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Famicom Disk System | |
![]() | Pac-Man | November 16, 1990 | Yes | Yes | Yes | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Game Boy | |
![]() | Pac-Man | January 29, 1991 | Yes | Yes | No | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Game Gear | |
![]() | Pac-Man | July 31, 1999 | Yes | Yes | Yes | Namco's best-selling arcade game of all time. Three Pac-Man games by Midway also use the Namco Pac-Man hardware - Ms. Pac-Man (2/3/1982), Pac-Man Plus (3/13/1982), and Jr. Pac-Man (8/13/1983). The rights to Ms. Pac-Man were later turned over to Namco. | Neo Geo Pocket Color | |
![]() | Pac-Man | August 1999 | No | Yes | Yes | Renamed Pac-Man: Special Color Edition | Game Boy Color | |
![]() | Pac-Man | June 13, 2003 | No | Yes | No | Mobile | ||
![]() | Pac-Man | February 14, 2004 | Yes | Yes | Yes | Game Boy Advance | ||
![]() | King & Balloon | June 1980 | Yes | Yes | Yes | First Namco game to feature synthesized voices. | Namco Galaxian | |
![]() | King & Balloon | February 28, 1984 | Yes | No | No | First Namco game to feature synthesized voices. | MSX | |
![]() | Tank Battalion | October 1980 | Yes | Yes | No | Custom | ||
![]() | Tank Battalion | August 30, 1984 | Yes | No | No | MSX | ||
![]() | New Rally-X | February 1981 | Yes | Yes | No | Sequel to Rally-X. | Namco Rally-X | |
![]() | Warp & Warp | July 1981 | Yes | Yes | No | Released as Warp Warp by Rock-Ola in the U.S. | Namco 8080-based | |
![]() | Warp & Warp | February 18, 1984 | Yes | No | No | Released as Warp Warp by Rock-Ola in the U.S. | MSX | |
![]() | Galaga | September 1981 | Yes | Yes | Yes | Sequel to Galaxian. NES version sub-titled Demons of Death in North America. | Namco Galaga | |
![]() | Galaga | May 29, 1984 | Yes | No | No | Sequel to Galaxian. NES version sub-titled Demons of Death in North America. | MSX | |
![]() | Galaga | February 15, 1985 | Yes | Yes | Yes | Sequel to Galaxian. NES version sub-titled Demons of Death in North America. | Famicom | |
![]() | Galaga | June 22, 1990 | Yes | No | No | Sequel to Galaxian. NES version sub-titled Demons of Death in North America. | Famicom Disk System | |
![]() | Galaga | September 20, 2004 | No | Yes | No | Sequel to Galaxian. NES version sub-titled Demons of Death in North America. | Mobile | |
![]() | Bosconian | November 20, 1981 | Yes | Yes | Yes | First Namco game to have a continue feature. | Namco Galaga | |
![]() | Bosconian | July 13, 1984 | Yes | No | No | First Namco game to have a continue feature. | MSX | |
![]() | Dig Dug | February 20, 1982 | Yes | Yes | Yes | Namco Galaga | ||
![]() | Dig Dug | May 24, 1984 | Yes | No | No | MSX | ||
![]() | Dig Dug | June 4, 1985 | Yes | No | No | Famicom | ||
![]() | Dig Dug | July 22, 1990 | Yes | No | No | Famicom Disk System | ||
![]() | Dig Dug | September 1992 | No | Yes | Yes | Developed by Now Production. | Game Boy | |
![]() | Dig Dug | May 21, 2004 | Yes | No | No | Game Boy Advance | ||
![]() | Dig Dug | February 8, 2005 | No | Yes | No | Mobile | ||
![]() | Pole Position | July 1982 | Yes | Yes | No | First Namco game to feature 16-bit graphics | Namco Pole Position | |
![]() | Super Pac-Man | August 11, 1982 | Yes | Yes | No | Official sequel to Pac-Man. | Namco Super Pac-Man | |
![]() | Xevious | December 10, 1982 | Yes | Yes | Yes | One of Namco's earliest vertical scrolling shoot 'em up titles. NES version subtitled The Avenger in North America. | Namco Galaga | |
![]() | Xevious | November 8, 1984 | Yes | Yes | Yes | One of Namco's earliest vertical scrolling shoot 'em up titles. NES version subtitled The Avenger in North America. | Famicom | |
![]() | Xevious | May 18, 1990 | Yes | No | No | One of Namco's earliest vertical scrolling shoot 'em up titles. NES version subtitled The Avenger in North America. | Famicom Disk System | |
![]() | Xevious | February 14, 2004 | Yes | Yes | Yes | One of Namco's earliest vertical scrolling shoot 'em up titles. NES version subtitled The Avenger in North America. | Game Boy Advance | |
![]() | Xevious | March 9, 2005 | No | Yes | No | One of Namco's earliest vertical scrolling shoot 'em up titles. NES version subtitled The Avenger in North America. | Mobile | |
![]() | Mappy | March 20, 1983 | Yes | Yes | No | First Namco game to have a storyline. | Namco Mappy | |
![]() | Mappy | November 13, 1984 | Yes | No | No | First Namco game to have a storyline. | MSX | |
![]() | Mappy | November 14, 1984 | Yes | No | No | First Namco game to have a storyline. | Famicom | |
![]() | Mappy | May 24, 1991 | Yes | No | No | First Namco game to have a storyline. | Game Gear | |
![]() | Mappy | February 14, 2004 | Yes | No | No | First Namco game to have a storyline. | Game Boy Advance | |
![]() | Pac & Pal | July 30, 1983 | Yes | No | No | Also Known As "Pac-Man & Chomp Chomp", replacing Pal with Chomp Chomp from Hanna-Barbera's Pac-Man Cartoon, but limited to a run of 300 machines produced for several European countries. The game was never released in The United States as it was a failure at the arcades. | Namco Super Pac-Man | |
![]() | Phozon | August 1983 | Yes | No | No | Namco Phozon | ||
![]() | Libble Rabble | October 1983 | Yes | No | No | Namco System 16 Universal | ||
![]() | Libble Rabble | September 22, 1994 | Yes | No | No | Super Famicom | ||
![]() | Pole Position II | December 1983 | Yes | Yes | No | Sequel to Pole Position. | Namco Pole Position | |
![]() | Gaplus | April 1984 | Yes | Yes | No | Released in the United States as Galaga 3. | Namco Phozon | |
![]() | The Tower of Druaga | June 1984 | Yes | No | No | First Namco game to have an ending instead of continuing indefinitely, looping, or ending in a kill screen | Namco Mappy | |
![]() | The Tower of Druaga | August 6, 1985 | Yes | No | No | First Namco game to have an ending instead of continuing indefinitely, looping, or ending in a kill screen | Famicom | |
![]() | The Tower of Druaga | October 26, 1986 | Yes | No | No | First Namco game to have an ending instead of continuing indefinitely, looping, or ending in a kill screen | MSX | |
![]() | The Tower of Druaga | June 25, 1992 | Yes | No | No | Developed by Game Studio. | PC Engine | |
![]() | The Tower of Druaga | December 5, 2003 | Yes | No | No | GameCube | ||
![]() | Pac-Land | August 1984 | Yes | Yes | No | Namco's first side-scrolling platformer. Themed around Hanna-Barbera's Pac-Man television series. Background music is the television series' theme song. | Namco Pac-Land | |
![]() | Pac-Land | November 21, 1985 | Yes | No | No | Namco's first side-scrolling platformer. Themed around Hanna-Barbera's Pac-Man television series. Background music is the television series' theme song. | Famicom | |
![]() | Pac-Land | June 1, 1989 | Yes | No | No | Namco's first side-scrolling platformer. Themed around Hanna-Barbera's Pac-Man television series. Background music is the television series' theme song. | PC Engine | |
![]() | Grobda | November 1, 1984 | Yes | No | No | Spin-off of Xevious. | Namco Super Pac-Man | |
![]() | Super Xevious | 1984 | Yes | No | No | First sequel to Xevious. | Namco Galaga | |
![]() | Dragon Buster | December 20, 1984 | Yes | No | No | First Namco game to have a health bar. | Namco Pac-Land | |
![]() | Dragon Buster | January 7, 1987 | Yes | No | No | First Namco game to have a health bar. | Famicom | |
![]() | Dragon Buster | December 18, 1987 | Yes | No | No | First Namco game to have a health bar. | MSX | |
![]() | Dig Dug II | March 12, 1985 | Yes | No | No | Sequel to Dig Dug. NES version sub-titled Trouble in Paradise in North America. | Namco Mappy | |
![]() | Dig Dug II | April 18, 1986 | Yes | Yes | No | Sequel to Dig Dug. NES version sub-titled Trouble in Paradise in North America. | Famicom | |
![]() | Dig Dug II | August 31, 1990 | Yes | No | No | Sequel to Dig Dug. NES version sub-titled Trouble in Paradise in North America. | Famicom Disk System | |
![]() | Metro-Cross | May 1985 | Yes | Yes | Yes | Namco Pac-Land | ||
![]() | Metro-Cross | December 16, 1986 | Yes | No | No | Developed by Now Production. | Famicom | |
![]() | Baraduke | July 1985 | Yes | Yes | No | Also known as Alien Sector in the United States and Distributed by Midway. | Namco Pac-Land | |
![]() | Motos | September 20, 1985 | Yes | No | No | Namco Mappy | ||
![]() | Sky Kid | December 1, 1985 | Yes | Yes | No | First Namco game to allow two players on the screen simultaneously. It was NAMCO's final game to be licensed to Midway for U.S. Distribution before NAMCO chose Atari Games to be their Official U.S. Licensee. | Namco Pac-Land | |
![]() | Sky Kid | August 22, 1986 | Yes | Yes | No | First Namco game to allow two players on the screen simultaneously. It was NAMCO's final game to be licensed to Midway for U.S. Distribution before NAMCO chose Atari Games to be their Official U.S. Licensee. | Famicom | |
![]() | Toy Pop | April 1986 | Yes | No | No | Namco System 16 Universal | ||
![]() | Sky Kid Deluxe | February 1986 | Yes | No | No | Sequel to Sky Kid. | Namco System 86 | |
![]() | Hopping Mappy | March 1986 | Yes | No | No | Sequel to Mappy. | Namco System 86 | |
![]() | The Return of Ishtar | July 8, 1986 | Yes | No | No | Sequel to The Tower of Druaga. | Namco System 86 | |
![]() | The Return of Ishtar | September 21, 1988 | Yes | No | No | Sequel to The Tower of Druaga. | MSX | |
Table data adapted from its source, CC BY-SA 4.0.







































