Ludography
60/100
Players15 ratings
Super Pac-Man cover

1982 · Namco · Arcade · Maze

Super Pac-Man

Super Pac-Man is a game in Namco's Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells, and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly.

Released
1982
Platforms
ArcadeAtari 5200Atari 7800Atari 8-bitCommodore 64Commodore C64/128/MAXGame Boy ColorLegacy Mobile DeviceMS-DOSMobileNintendo SwitchWindows
Genres
ArcadeMazePuzzleStrategy
Developers
Namco
Publishers
Namco
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Action
Country
Japan
Languages
English
Time to beat
1hmain story2hwith extras3hcompletionist

About

Super Pac-Man is a 1982 maze video game developed and published by Namco for arcades. It was released in Japan and Europe in 1982 and in North America by Bally Midway in 1983. It is the sequel to the original Pac-Man (1980). Bally Midway had previously commissioned General Computer Corporation to develop the unofficial sequel Ms.

Pac-Man (1982), with which Namco had little involvement beyond licensing. Toru Iwatani returned as the game's designer.

Keywords

  • ghosts
  • mascot
  • maze
  • artificial intelligence
  • abstract
  • pixel art
  • sequel
  • high score
  • anthropomorphism
  • bonus stage
  • countdown timer
  • super-ness

Media

Super Pac-Man screenshot 1

The articlegameplay, story, development, reception

Gameplay

Sound and gameplay mechanics were altered radically from the first two entries in the Pac-Man series. Instead of eating dots, Pac-Man must eat keys in order to open doors. The doors open sections of the maze that contain what in earlier games were known as "fruits" (foods such as apples and bananas, or other prizes such as Galaxian flagships), which became the basic items that must be cleared. Once all the food is eaten, the player advances to the next level, in which point value of the food is increased.

In earlier levels, keys unlock nearby doors, while as the player progresses through the levels, it is more common for keys to open faraway doors. Pac-Man can enter the ghost house at any time without a key.

Reception

Upon the game's release in 1982, Bally Midway projected that it would sell about 10,000 to 15,000 arcade units in the United States. By May 1983, it was the top-earning arcade game of the month.

Arcade Express rated the arcade game 8 out of 10, stating that the "newly-designed maze features keys, locked doors, and Super Energy Dots, making it the latest thrill for gobbler-lovers."

Legacy

In 1996, Super Pac-Man appeared in the second Namco Museum arcade compilation for the PlayStation (not included in the Japanese version). In 1998, Namco released Super Pac-Man as part of Namco History Volume 3 for the PC in Japan only. In 1999, Super Pac-Man was included alongside Ms. Pac-Man in Ms.

Pac-Man: Special Color Edition for the Game Boy Color. In 2006, Jakks Pacific released the Plug and Play Super Pac-Man joystick that contains Super Pac-Man along with Pac-Man, Pac-Man Plus and Pac & Pal. Pac-Man in 2008. Namco released Super Pac-Man along with Pac & Pal, Pac 'n Roll, Pac-Mania and other games outside of the franchise in Namco Museum Remix and Namco Museum Megamix in late 2007 and late 2010, respectively.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade26 September 1982Japan · North America 1 October 1982
Atari 8-bitCancelled31 December 1984North America
Commodore C64/128/MAX31 December 1988North America
MS-DOS31 December 1989North America
Legacy Mobile Device17 May 2006North America
Atari 5200CancelledUnreleased

Editions and related releases

Included in
Namco Museum RemixNamco Museum MegamixNamco Museum Vol. 2Pac-Man Museum+Namco Museum Virtual ArcadePac-Man MuseumPac-Man Connect & PlayPac-Man's Pixel BashSuper Pac-Man CollectionArcade Gold featuring Pac-ManRetro Arcade: Pac-ManNamco History Vol. 3Pac-Man 12-in-1 Legacy Series
Ported as
Arcade Archives: Super Pac-ManSuper Pac-Man
Built on it
Super Pac-Man

Games like this

Collections4 collections

Platform libraries

Publishers

  • Namco gamesArcade-based games › Namco proprietary arcade systems

Description adapted from its source, CC BY-SA 4.0.