
- 60/100
- Players15 ratings

1982 · Namco · Arcade · Maze
Super Pac-Man
Super Pac-Man is a game in Namco's Pac-Man family, but instead of gobbling up dots, Pac is required to eat fruit and prizes, such as apples, bunches of bananas, doughnuts, hamburgers, fried eggs, ears of corn, sneakers, pieces of cakes, raspberries, limes, cups of coffee, mushrooms, Galaxians, bells, and shamrocks. Most of these items are hidden in passages that have locked doors at either entrance, and in order to unlock the doors, Pac needs to eat the key that is closest to the passage that he wishes to unlock. As usual, ghosts will keep chasing Pac around the maze until he has lost all his lives. However, Pac can enter the warp tunnels at either side of the maze to lose the ghosts quickly.
- Released
- 1982
- Platforms
- ArcadeAtari 5200Atari 7800Atari 8-bitCommodore 64Commodore C64/128/MAXGame Boy ColorLegacy Mobile DeviceMS-DOSMobileNintendo SwitchWindows
- Genres
- ArcadeMazePuzzleStrategy
- Developers
- Namco
- Publishers
- Namco
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- Japan
- Languages
- English
- Time to beat
- 1hmain story2hwith extras3hcompletionist
About
Super Pac-Man is a 1982 maze video game developed and published by Namco for arcades. It was released in Japan and Europe in 1982 and in North America by Bally Midway in 1983. It is the sequel to the original Pac-Man (1980). Bally Midway had previously commissioned General Computer Corporation to develop the unofficial sequel Ms.
Pac-Man (1982), with which Namco had little involvement beyond licensing. Toru Iwatani returned as the game's designer.
Keywords
- ghosts
- mascot
- maze
- artificial intelligence
- abstract
- pixel art
- sequel
- high score
- anthropomorphism
- bonus stage
- countdown timer
- super-ness
Media

The articlegameplay, story, development, reception
Gameplay
Sound and gameplay mechanics were altered radically from the first two entries in the Pac-Man series. Instead of eating dots, Pac-Man must eat keys in order to open doors. The doors open sections of the maze that contain what in earlier games were known as "fruits" (foods such as apples and bananas, or other prizes such as Galaxian flagships), which became the basic items that must be cleared. Once all the food is eaten, the player advances to the next level, in which point value of the food is increased.
In earlier levels, keys unlock nearby doors, while as the player progresses through the levels, it is more common for keys to open faraway doors. Pac-Man can enter the ghost house at any time without a key.
Reception
Upon the game's release in 1982, Bally Midway projected that it would sell about 10,000 to 15,000 arcade units in the United States. By May 1983, it was the top-earning arcade game of the month.
Arcade Express rated the arcade game 8 out of 10, stating that the "newly-designed maze features keys, locked doors, and Super Energy Dots, making it the latest thrill for gobbler-lovers."
Legacy
In 1996, Super Pac-Man appeared in the second Namco Museum arcade compilation for the PlayStation (not included in the Japanese version). In 1998, Namco released Super Pac-Man as part of Namco History Volume 3 for the PC in Japan only. In 1999, Super Pac-Man was included alongside Ms. Pac-Man in Ms.
Pac-Man: Special Color Edition for the Game Boy Color. In 2006, Jakks Pacific released the Plug and Play Super Pac-Man joystick that contains Super Pac-Man along with Pac-Man, Pac-Man Plus and Pac & Pal. Pac-Man in 2008. Namco released Super Pac-Man along with Pac & Pal, Pac 'n Roll, Pac-Mania and other games outside of the franchise in Namco Museum Remix and Namco Museum Megamix in late 2007 and late 2010, respectively.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Namco Museum RemixNamco Museum MegamixNamco Museum Vol. 2Pac-Man Museum+Namco Museum Virtual ArcadePac-Man MuseumPac-Man Connect & PlayPac-Man's Pixel BashSuper Pac-Man CollectionArcade Gold featuring Pac-ManRetro Arcade: Pac-ManNamco History Vol. 3Pac-Man 12-in-1 Legacy Series
- Ported as
- Arcade Archives: Super Pac-ManSuper Pac-Man
- Built on it
- Super Pac-Man
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Collections4 collections
Platform libraries
- Sord M5Software
- Atari 7800 gamesUnlicensed homebrew
- Nintendo Switch games (An–Az)List
Publishers
- Namco gamesArcade-based games › Namco proprietary arcade systems
Description adapted from its source, CC BY-SA 4.0.