
- 76/100
- Players232 ratings
- 95/100
- Critics2 reviews

1999 · Ubisoft Reflections · Racing · Simulation
Driver
PlayStation console exclusive
The player is John Tanner, an undercover cop who try to take advantage of his own excellent driving skill in order to infiltrate a criminal organization.
- Released
- 25 June 1999
- Platforms
- PlayStationPlayStation 3PlayStation PortableWindowsmacOS
- Genres
- RacingSimulation
- Developers
- Ubisoft Reflections
- Publishers
- Atari, Inc.
- Modes
- Single-player
- Perspective
- Third person
- Themes
- Action
- Country
- United Kingdom
- Age ratings
- ESRB TPEGI 7
- Composers
- Allister Brimble
About
Driver (subtitled "You Are the Wheelman" in North America) is an action driving video game and the first installment in the Driver series. Developed by Reflections Interactive and published by GT Interactive, it was released on the PlayStation on 25 June 1999, and was ported to Microsoft Windows on 1 October 1999, and to Classic Mac OS on 12 December 2000 by Abersoft Limited.
The game, inspired by movie car chases, sees players driving around four real-life cities – Miami, San Francisco, Los Angeles and New York – using a variety of vehicles, with the plot focusing on the work of an undercover police officer, John Tanner, who infiltrates a criminal outfit to investigate their operations, only to discover a plot by their boss to assassinate the President of the United States.
›Story
NYPD officer and former racing driver John Tanner is sent undercover by his boss Lieutenant McKenzie to discover the intentions of a crime syndicate led by Castaldi. McKenzie instructs Tanner to go to Miami and meet a pimp named Rufus. After arriving in Miami, Tanner uses his driving skills to prove himself to some gangsters in a parking garage, allowing him to become their getaway driver.
Tanner carries out jobs for various gangsters before meeting Rufus, who tasks Tanner with rescuing Jean-Paul, one of Rufus's associates. Rufus is later shot by his girlfriend Jesse. Needing more information for his investigation, Tanner apprehends Jesse and takes her to the police station, where she reveals that Jean-Paul is now in San Francisco.
Tanner goes to San Francisco, where he meets Castaldi, Jean-Paul's boss, and begins working directly for him. He also meets Rusty Slater, his former racing rival, who also works for Castaldi. Tanner later learns that Castaldi is working with a man named Don Hancock, who is running for president. He later suspects that Slater has been spying on him and wrecks Slater's car during a road chase, resulting in Slater being arrested.
The Castaldi family move to Los Angeles, where Castaldi plans to assassinate FBI agent Bill Maddox as part of Castaldi's plan to carry out a more high-profile assassination in New York. Tanner tells Leck, a police associate, to ensure Maddox turns up, otherwise Tanner's cover may be affected. The assassination on Maddox is successful, but the police ambush the gangsters, forcing Tanner to take them to safety. Tanner convinces the suspicious gangsters that Slater likely told the police about the planned assassination while under interrogation. Leck later tells Tanner that McKenzie recently met Marcus Vaughn, a corrupt FBI agent who is working with Castaldi and Hancock.
The Castaldi family then move to New York, the location of the planned high-profile assassination. Tanner is told by his police associates that McKenzie wants him to pull out of the undercover operation, as he is worried that Tanner's cover will not hold up much longer, and Leck tells Tanner that Hancock has bribed several members of the FBI. Tanner remains undercover and continues working for Castaldi, intent on discovering what he is planning.
Tanner eventually learns that Castaldi plans to assassinate the President of the United States, and Tanner is tasked with driving the President's car. However, he ignores all instructions and takes the President to safety. McKenzie then arrives and tells Tanner that Castaldi and all of his associates, including Hancock and Vaughn, have been arrested. He then tells Tanner to take his badge back, but Tanner refuses, suspecting that the police and FBI are involved in the job, corrupted by bribes due to Vaughn's involvement. Tanner leaves, ignoring McKenzie completely.
Keywords
- burnout
- crime
- drifting
- day/night cycle
- playstation network
- digital distribution
- game critics awards
- playstation mobile
- polygonal 3d
- psone classics
- mission briefing
- unlockables
Media
The articlegameplay, story, development, reception
Gameplay
The game is played out in four cities: Miami, San Francisco, Los Angeles and New York, each of which remain only partially faithful to the actual city layouts. A fifth bonus city, Newcastle (where Reflections Interactive is based), is unlockable in the PC version through gameplay and in the PlayStation version using a cheat device, but no missions are available and the playable area is small. The game was notable at the time of its original release insofar as the player was able to explore each city as an open world environment. Driver has often been compared to the Grand Theft Auto series. It also bears significant thematic resemblances to the 20th Century Fox movie The Driver (1978).
Story
NYPD detective and former racing driver John Tanner is sent undercover by Lieutenant McKenzie to investigate a crime syndicate; McKenzie instructs Tanner to go to Miami and meet a pimp named Rufus. After arriving in Miami, Tanner uses his driving skills to prove himself to some gangsters in a parking garage, and becomes their getaway driver.
Tanner carries out jobs for various criminals before meeting Rufus, who tasks Tanner with rescuing Jean-Paul, one of his associates. Rufus is later shot dead by his girlfriend Jesse, whom Tanner apprehends, and she reveals that Jean-Paul is now in San Francisco.
Development
Series creator Martin Edmonson was inspired by the very first film he saw at the cinema, 1978 crime thriller The Driver, with the tutorial level being directly lifted from a scene in the film. The destruction of vehicles in-game was inspired by Edmonson watching "real destruction derbies and banger racing" as a child and observing the "twisted metal and the battered cars" afterwards. To achieve the "sound effects of the crunching metal sound" of car crashes during development, the team "went to a wrecker's yard and hired a big JCB, and we were picking up cars and dropping them on top of other cars".
According to Spanish video game magazine Magazine 64, in 1999, GT Interactive were conducting development tests for a port to the Nintendo 64, although no such release ever materialized. In 2009, a remastered version of the game was released on the App Store. Developed and published by Gameloft, the original plot and structure were left intact, but the graphics were enhanced, the music was re-done, and voice acting was re-recorded for the cutscenes.
Reception
Driver was a commercial hit, with sales above 1 million units by early August 1999. In the German market, Driver's PlayStation version received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) by the end of July, indicating sales of at least 100,000 units across Germany, Austria and Switzerland. The committee raised it to "Platinum" status (200,000 sales) by the end of September. 8 million by August 2006, after its release in October 2000.
It was the country's 42nd-best-selling computer game between January 2000 and August 2006. As of 2000, it has sold over 4 million units worldwide and grossed $150 million in revenue.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Driver / Driver 2 Twin Pack
- Ported as
- Driver
- Built on it
- Driver
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Collections5 collections
Platform libraries
- Mac gamesD
- PlayStation (console) games (A–L)Games list (A–L)
- Downloadable PlayStation games (PAL region)Released titles
Genres
- Racing gamesList › 1990s
Development status
Description adapted from its source, CC BY-SA 4.0.
