Ludography
Earl Weaver Baseball cover

1987 · Don Daglow · Baseball · Sports

Earl Weaver Baseball

Earl Weaver Baseball is a simulation style baseball game.

Released
1987
Platforms
AmigaApple IIMS-DOSmacOS
Genres
BaseballSports
Developers
Don Daglow
Publishers
Electronic Arts
Modes
Single-player
Perspective
First personThird person
Country
United States

About

Earl Weaver Baseball is a baseball video game designed by Don Daglow and Eddie Dombrower and published in 1987 by Electronic Arts. The artificial intelligence for the computer manager was provided by Baseball Hall of Fame member Earl Weaver, then manager of the Baltimore Orioles, based on a lengthy series of interviews. EWB was a major hit, and along with John Madden Football helped pave the way for the EA Sports brand, which launched in 1992. A Sega Genesis version was planned, but cancelled.

Keywords

  • baseball
  • celebrity tie-in

Media

Earl Weaver Baseball screenshot 1

The articlegameplay, story, development, reception

Gameplay

Earl Weaver Baseball was the first commercial computer sports game to allow players to simulate an entire season without showing each game play-by-play on the screen. The Amiga version featured voice synthesis, a first in a sports computer game. Unlike baseball games released since, names were represented phonetically, so that even custom-created players could be announced by the synthesized voice. For the first time, different stadiums were shown graphically on the screen, with gameplay adjusted for their actual dimensions.

), Ebbets Field (Brooklyn, New York), and Sportsman's Park (St. Louis).

Reception

Earl Weaver Baseball was very successful for EA. Computer Gaming World in 1987 called the game "undoubtedly the most exciting sports simulations to be released in years". It praised the game's graphics and audio, and noted its extensive offensive and defensive options. In 1988, the magazine noted that "wind, ball and player speed, and playing surface can all affect a given play's result.

To offer all this and the ability to play in both strategy/action and strategy only mode is simply awesome". Game reviewers Hartley and Patricia Lesser complimented the game in their "The Role of Computers" column in Dragon #126 (1987), calling it "the finest computer simulation for baseball we’ve ever seen" and "impressive beyond belief". The Lessers reviewed the IBM version of the game in the following issue (#127), and gave the game 4½ stars. They later reviewed the Commodore Amiga version in 1988 in Dragon #132, giving it 5 out of 5 stars.

Legacy

A sequel, Earl Weaver Baseball II, was released in 1991. In 2002, Dombrower released a version called I Got It Baseball as shareware, where the player can only manage, not participate. The 2009 iOS game EWB Baseball is also based on Earl Weaver Baseball II.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1987Europe
MS-DOS31 December 1987Europe · North America 31 December 1987
Apple II31 December 1989North America
macOS31 December 1989North America

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.