Ludography
Endonesia cover

2001 · Vanpool · Adventure

Endonesia

PlayStation exclusive

In Endonesia, the player takes the role of a boy who went into the park and suddenly found himself in another world. A mysterious voice contacts him and says that this world is called Endonesia, and if he wants to return home, he has to call upon its fifty gods. In order to find the gods, the hero has to communicate with the inhabitants of Endnesia by transferring his own emotions to others.

Released
31 May 2001
Platforms
PlayStation 2
Genres
Adventure
Developers
Vanpool
Publishers
Enix
Modes
Single-player
Country
Japan

About

Endonesia is an adventure video game developed by Vanpool and published by Enix for the PlayStation 2. It was released only in Japan on May 31, 2001. It is Vanpool's debut game.

Media

Endonesia screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player takes on the role of a 5th-grade boy who is accidentally warped to a fictional island called Endonesia. The protagonist must communicate with the island's 50 sealed gods in order to return home. The boy does so by obtaining several abilities called Emo powers, which draw on his emotions, and the emotions of those around him. The game features day and night cycles as well as days of the week, with the island stuck in a 10-day time loop.

Development

Endonesia was developed by Vanpool, which is composed of former members of Love-de-Lic. The game's instruction manual was made similar to a travel pamphlet. Titled Endonesia Airlines, it includes a map, photographs of food and wildlife from the game, and a letter of welcome to the island.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 231 May 2001Japan

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.