Ludography
Every Extend Extra Extreme cover

2007 · Expanded edition · Q Entertainment · Action · Arcade

Every Extend Extra Extreme

Xbox exclusiveExpanded edition

The chain reaction-based 360 shooter Every Extend Extra Extreme that is an expanded version of the PSP game, Every Extend Extra, which in turn was expanded from a free PC game called Every Extend.

Released
17 October 2007
Platforms
Xbox 360
Genres
ActionArcadePuzzleShooter
Developers
Q Entertainment
Publishers
Q Entertainment
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Action
Age ratings
ESRB ECERO A

About

Every Extend Extra Extreme is a game for the Xbox 360's Xbox Live Arcade service released on October 17, 2007. It is an expanded version of the PlayStation Portable game Every Extend Extra which is, in itself, an expanded version of the 2004 freeware title Every Extend.

The game runs in high-definition 1080i and supports 5.1 surround sound. It supports online multiplayer; Achievements; Leaderboards and GamerScore support; and online competitive modes.

Keywords

  • achievements
  • explosion
  • music and rhythm
  • abstract art style
  • digital rights management
  • leaderboard
  • xbox one backwards compatibility
  • online multiplayer achievements
  • synaesthesia

Media

The articlegameplay, story, development, reception

Gameplay

In Every Extend Extra Extreme, the player controls a ship which can detonate at any time. This causes any enemies within a certain radius to explode, which in turn cause other enemies to explode in a chain reaction. As the game continues more and more enemies populate the screen allowing longer and higher scoring explosions. The player may halt the chain at any time to pick up power-ups (such as to increase enemy speed, add time, add temporary shield) or to start a new chain reaction.

The explosions add a percussive beat to the background music. The player's ship is destroyed when coming into contact with or being shot by an enemy while the player's shields are down. This resets the level to its initial slow pace and bonus multiplier, therefore hindering the player's scoring.

Reception

Every Extend Extra Extreme received "generally favorable reviews" according to the review aggregation website Metacritic.

IGN described it as "unique" and "trippy". GameSpot complimented the visuals, stating, "It's as much an interactive lightshow as it is a game, and the flashing, spacey visuals in combination with the pulsing, electronic soundtrack make it a hypnotic and singular experience." Eurogamer was more negative towards the game, criticizing how easy it was to get on the top leaderboard and unable to do anything during chains.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36017 October 2007Worldwide

Editions and related releases

Included in
Qubed
Part of
Every Extend Extra
Expanded edition of
Every Extend Extra

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.