
- 80/100
- Critics1 review

1982 · Action · Arcade
Evolution
Evolution is an arcade style action game with six levels where you need to evolve from an amoeba to a human. Each level is a different stage in evolution with it's own unique goals.
- Released
- 1982
- Platforms
- Apple IIColecoVisionCommodore 64Commodore C64/128/MAXMS-DOS
- Genres
- ActionArcade
- Developers
- —
- Publishers
- —
- Perspective
- Side view
- Themes
- Action
- Country
- Canada
- Languages
- English
About
Evolution is a 1982 video game developed by Sydney Data Products. It was released on the Apple II, IBM PC, Atari, Commodore 64, and ColecoVision. It was the only game that Sydney ever developed for the ColecoVision software. The game was developed by Don Mattrick and Jeff Sember, who were seventeen and eighteen years old, respectively.
Media
The articlegameplay, story, development, reception
Reception
The game received praise for its gameplay, concept, full color graphics, and sound design. A review in PC Magazine called Evolution "a higher game form. This is a very clever, well designed game that may mark another step in the evolutionary chain from Pong, past Space Invaders, and into worlds yet unimagined." Susan Levitan of Videogaming and Computer Gaming Illustrated wrote that "Evolution's graphics are excellent.
Sound effects for each environment are exquisitely detailed. The game never becomes repetitive; each evolutionary stage presents a new challenge, a new strategy." Kevin Oleniacz wrote that the game "could be considered as six games crammed onto one cartridge, as each stage contains its own unique style of play and unrelated objectives."
Releases by platformdates and regions as published
Editions and related releases
- Included in
- ColecoVision Flashback
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
