Ludography
59/100
Players94 ratings
77/100
Critics17 reviews
Player reviews
65% positive9,134 reviews
Steam Deck
Unsupported
Runs on
Windows

Where to get it

Evolve cover

2015 · Action · First-person shooter

Evolve

In a savage world of man vs nature, are you the hunter or the hunted? The creators of Left 4 Dead, Turtle Rock Studios, bring you Evolve, the next-generation of multiplayer shooters where four hunters face-off against a single, player-controlled monster. Stalk your prey, execute your attack and prove you are the apex predator in adrenaline-pumping 4V1 matches.

Released
10 February 2015
Platforms
PlayStation 4WindowsXbox 360Xbox One
Genres
ActionFirst-person shooterScienceShooter
Developers
—
Publishers
2K
Modes
Co-opMultiplayerSingle-player
Perspective
First personThird person
Themes
ActionScience fictionStealth
Engine
CryEngine 3
Country
United States
Age ratings
ESRB MCERO D
Copies sold
2.5 million as of 2015-05-18
Composers
Charlie Clouser

About

Evolve is a defunct 2015 first-person shooter video game developed by Turtle Rock Studios and published by 2K. Announced in January 2014, the game was released worldwide for Microsoft Windows, PlayStation 4 and Xbox One in February 2015. Evolve uses an asymmetrical multiplayer structure, where five players—four playing as hunters and one as the monster—battle against each other on an industrialized alien planet called Shear. The hunters' gameplay is based on the first-person shooter design, while the monsters are controlled from a third-person perspective. The hunters' goal is to eliminate the monster, while the monster's goal is to consume wildlife and evolve to make themselves stronger before either eliminating the hunters, or successfully destroying the objective.

Evolve was Turtle Rock Studios' first major project after the company split from Valve in 2010. The concept for Evolve existed prior to the development of their previous game, Left 4 Dead. Inspired by hunting games such as Cabela's Big Game Hunter and Deer Hunter, the idea is to have prey that can strike back at the hunters. The monster design was originally intended to be esoteric but was later toned down.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Evolve is an action video game with a focus on both co-operative, and competitive, multiplayer gameplay. The game adapts a '4v1' asymmetrical structure where four players take control of the Hunters, while the fifth player controls the Monster. The Hunters' main objective is to track and hunt the Monster in a limited amount of time, while the Monster's goal is to evolve and make themselves more powerful.

In the beginning of a match, a 30-second headstart is given to the Monster so that they can have enough time to escape before the Hunters parachute from a plane to where the Monster started. Each map features an open world environment for players to explore and play within. To help the Hunters navigate the environments quickly, they are equipped with jetpacks, allowing them to jump over obstacles and cliffs. The jetpack can also be used to dodge attacks performed by the monster, though it consumes a Hunter's energy.

Story

The game is set in a fictional future where humans have successfully discovered ways to survive outside Earth and have begun colonizing other planets. Humans arrived at Shear, a distant planet located in the "Far Arm" of space, and began creating colonies and industrial factories.

As the colonisation progressed, humans began to meet resistance from alien life-forms, known as Monsters, that had the ability to evolve by consuming local wildlife. As the Monsters destroyed the colonies on Shear, a former "planet tamer" named William Cabot was brought out of retirement to deal with the threat and to evacuate the remaining colonists from Shear. Cabot assembled a team of Hunters to eliminate the Monsters and protect their communities.

Development

Evolve was developed by Turtle Rock Studios. Evolve's creative director, Phil Robb, and lead designer, Chris Ashton, are the co-founders of Turtle Rock Studios alongside Mike Booth. The team had a heritage of developing competitive multiplayer games, such as Valve's Counter-Strike series and the Left 4 Dead series. According to Robb, the team wanted to build a co-operative, multiplayer game because it gave the team a chance to play with their family and friends together, instead of against each other, and found it offered a more enjoyable experience than competitive multiplayer games.

The concept for Evolve was completed in 2005, before the development of the first Left 4 Dead game. However, the Evolve project was put on hold, as Turtle Rock thought that the technology at that time was not advanced enough to handle the game's design.

Reception

Evolve received a largely positive reception from critics upon its initial announcement. It was nominated for six different awards in the Game Critics Awards, namely Best of Show, Best Original Game, Best Console Game, Best PC Game, Best Action Game and Best Online Multiplayer. It won four of them, and lost the Best Original Game Awards to No Man's Sky and Best PC Game to Tom Clancy's Rainbow Six: Siege. Evolve was also named the Best Game, Best Console Game Microsoft Xbox, Best PC Game and Best Online Multiplayer Game at Gamescom 2014.

Publisher 2K Games stated that these awards indicated that Evolve could become a defining title for both the PlayStation 4 and Xbox One. However, the DLC controversy caused backlash from customers, and the game was criticized for serving as a framework for the release of DLC.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows9 February 2015Worldwide
Xbox One10 February 2015North America · Worldwide 10 February 2015
PlayStation 410 February 2015Europe · Worldwide 10 February 2015 · North America 10 February 2015

Games like this

Collections4 collections

Publishers

Years

Description adapted from its source, CC BY-SA 4.0.