

1993 · Looking Glass Studios · Flight simulation · Simulation
F-22 Interceptor
Sega exclusive
This simulation puts you in the cockpit of the F-22. You can choose from 3 difficulty settings and fly strike missions in 4 theaters of war (United States, Iraq, Korea and Russia) with increasing difficulty. You can also challenge aces from each theater and design custom missions. To complete a mission, you usually have to destroy both ground and air targets, including several MiG types, helicopters and tanks in addition to ground structures. Use realistic weapons like Sidewinder and Maverick missiles.
- Released
- 13 February 1993
- Platforms
- Sega Genesis
- Genres
- Flight simulationSimulation
- Developers
- Looking Glass Studios
- Publishers
- Electronic Arts
- Modes
- Single-player
- Perspective
- First person
- Themes
- ActionWarfare
- Country
- United States
- Languages
- English
About
F-22 Interceptor is a 1991 combat flight simulator created by Ned Lerner and Gene Kusmiak. It was released by Electronic Arts for the Sega Genesis.
The player controls one aircraft, the F-22 Raptor, throughout the game. At that time, the prototype of the F-22, the Lockheed YF-22, had only first flown in 1990. Like LHX Attack Chopper, another flight simulator by EA, the playable aircraft had not yet been developed.
Keywords
- modern warfare
- flight simulator
- flight
- airplane
- modern military
- polygonal 3d
The articlegameplay, story, development, reception
Gameplay
The player has three skill levels to choose from: Cadet, Training, and Combat. The player must then pick one of four campaigns, called 'US', 'Korea' (North Korea), 'Iraq', and 'Russia' (Soviet Union). In each level, the player's F-22 is targeted by surface-to-air missiles, enemy aircraft, and artillery. The mission is to destroy the targets and complete the objectives using a wide range of missiles, from heat seeking missiles, precision-guided bombs, and chaff. The aircraft is also given two cannons for engaging enemy targets.
At the end of each mission, the player is required to either land on a runway or an aircraft carrier. Sometimes in-flight refueling is needed to prevent the F-22 from crashing.
Reception
MegaTech magazine said the game was "absolutely fantastic. The graphics, presentation and playability are all spot on". Mega placed the game at #30 in their Top Mega Drive Games of All Time.
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Collections2 collections
Platform libraries
- Sega Genesis gamesLicensed games
Publishers
Description adapted from its source, CC BY-SA 4.0.