
- 81/100
- Players15 ratings
- 75/100
- Critics2 reviews

2010 · Type‐Moon · Adventure · Role-playing
Fate/Extra
PlayStation exclusive
Fate/Extra is a dungeon crawl style Japanese role-playing game. The game takes place in a parallel universe to the visual novel Fate/stay night. At the start of the game, the player may choose to play as either a male or female character, as well as selecting one of three Servants — Saber, Archer, or Caster, each with different strengths and weaknesses. Players spend one ingame "week" interacting with other characters, viewing scenes that advance the game's story, talking to their Servant in their room, and gathering clues to the identity of the enemy Servant.
- Released
- 22 July 2010
- Platforms
- PlayStation Portable
- Genres
- AdventureRole-playingStrategyTurn-based strategyVisual novel
- Developers
- Type‐Moon
- Publishers
- Marvelous
- Series
- Fate
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionFantasy
- Country
- Japan
- Age ratings
- PEGI 12ESRB T
About
Fate/Extra is a dungeon crawler role-playing game developed by Type-Moon and Imageepoch and published by Marvelous Entertainment. It was first released for the PlayStation Portable in Japan on July 22, 2010. The game takes place in a parallel universe to the visual novel Fate/stay night. Aksys Games localized the game for North America and released it on November 21, 2011.
Three editions of the game were released in North America: a Limited Edition, a retail standard edition, and a PlayStation Network downloadable version. On May 4, 2012, Ghostlight released the game in PAL territories.
Keywords
- anime
- investigation
- magic
- turn-based
- summoning support
- high school
- dungeon crawler
- rock paper scissors
- boss fight
- digital distribution
- voice acting
- bow and arrow
Media
The articlegameplay, story, development, reception
Gameplay
Fate/Extra is a single-player three-dimensional Japanese role-playing game in the dungeon subgenre. The game features two main modes: "Arena", in which the player fights against AI opponents, and "Academy", which is storyline-driven.
During battles, the player's character, called the Master, directs their Servant to reduce their opponent's health points to zero. Battles take place as isolated in-game events with a single opponent (either a dweller or another Servant). A fight consists of separate sections, and before each of them begins, the Master is asked to select a sequence of six actions for the Servant to execute on the playing field while the enemy retaliates.
Story
The Fate/Extra storyline is set in one of the multiverses (alternate histories) of the Fate universe, and as such, it is not the same world as that of Fate/Stay Night.
In the year 2032, an object surpassing all of humanity's wisdom was discovered on the moon. Known as the Moon Cell Automaton and equivalent to the Holy Grail, it is an all-powerful wish-granting device. As the world outside suffers from magical drain and faills into ruin, organizations and forces from around the world access the spiritual virtual world created by the Automaton, called SE.RA.PH, and participate in the Holy Grail War, which the Automaton conducts to select a suitable wielder for its power.
Development
Type-Moon producer Kazuya Niinō joined Imageepoch through CEO Ryo Mikagi to collaborate on a project. Niinō later contacted Kinoko Nasu and Takashi Takeuchi for a proposed collaboration on the development of a new game in the Fate series, which, according to the producer, was to implement various genres. At the time, Type-Moon was involved in the finalization of Fate/hollow ataraxia, and had short-term plans to develop other projects–for which Nasu was forced to refuse the role as producer.
Despite the failure, Niinō did not abandon the idea of creating a new game, and in 2007, prepared a more detailed proposal: a Japanese role-playing game, with a plot for a fundamentally new Holy Grail War not related to the events of Fate/stay night. The basis of the work and themes is set in the near future with the setting on the Moon, which was previously briefly mentioned by Nasu as an element of the Tsukihime series. In addition, a supercomputer controlling the work of the Holy Grail within the virtual reality world, in which protagonists would be placed. Due to the peculiarities of the setting, Kazuya decided to make a role-playing game with a lot of textual information, akin to the visual novel series.
Reception
According to review aggregator Metacritic, Fate/Extra received "mixed or average" reviews from critics. Some critics viewed it as a work that used Japanese role-playing game and visual novel elements.
Much of the focus within reviews had centered on the plot, which was considered to be what kept players engaged. They also praised the quality of the text, which, according to Dark Zero's Dominic Shird, was reminiscent of the game Lost Odyssey. While Heidi Kemps of GamePro remarked that as in the case of other Nasu's works, the exposition was prolonged and the manner of transmitting the characters' thoughts corresponded more to "traditional" visual novels. Other critics also made analogies to the genre and highlighted the decision trees, relationships points between characters, and nonstandard endings. Digital Fix reviewer Lewis Brown felt that these visual novel elements were well-implemented, but noted that the story would benefit if it had more dramatic components without an everyday school life.
Releases by platformdates and regions as published
Editions and related releases
- Derivative works
- Fate/Extra Last EncoreFate/Extra CCCFate/EXTRA Record
- Remade as
- Fate/Extra Record
- Basis for
- Fate/Extra CCCFate/Extra Record
- Built on it
- Fate/Extra Record
- Editions
- Fate/Extra: Limited Edition
In the same series
PlayStation exclusive88Fate/stay night
2004 · Android, PlayStation Vita +1
Type‐Moon
60Fate
2005 · Windows, macOS
WildTangent
PlayStation exclusive96Fate/hollow ataraxia
2005 · Expanded · PlayStation Vita, Windows
PlayStation exclusiveFate/Tiger Colosseum
2007 · PlayStation Portable
Cavia
PlayStation exclusive80Fate/Unlimited Codes
2008 · Arcade, PlayStation 2 +1
Type‐Moon
PlayStation exclusiveFate/Extra CCC
2013 · PlayStation Portable
Type‐Moon
Nintendo exclusiveFate/kaleid liner Prisma Illya
2014 · Nintendo 3DS
PlayStation exclusive92Fate/Grand Order
2015 · Android, PlayStation VR +1
Delightworks
Timed PlayStation73Fate/Extella: The Umbral Star
2016 · Android, Nintendo Switch +4
Marvelous
Timed PlayStation72Fate/Extella Link
2018 · Android, Nintendo Switch +4
Marvelous
75Melty Blood: Twi-Lumina
2021 · Nintendo Switch, Nintendo Switch 2 +3
French-Bread
80Fate/Samurai Remnant
2023 · Nintendo Switch, PlayStation 4 +2
Omega Force

Fate/Extra Record
2027 · Remake · Nintendo Switch, Nintendo Switch 2 +3
Type‐Moon
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Collections2 collections
Platform libraries
- PlayStation Portable gamesReleased
- Downloadable PlayStation Portable gamesPSP games
Description adapted from its source, CC BY-SA 4.0.
