Ludography
Flying Hero cover

1992 · Sting · Shoot 'em up · Shooter

Flying Hero

Nintendo exclusive

Flying Hero: Bugyuru no Daibouken ("Bugyuru's Great Adventure") is a vertically scrolling shoot 'em up with a bright, cartoony style, similar to games like Sega's Fantasy Zone or Konami's TwinBee series. The game features Bugyuru, a flying ball, whose girlfriend Pao gets kidnapped by a mysterious vampire named Biblio. Bugyuru takes off in close pursuit, flying across various worlds and taking down bizarre enemies like flying monkeys and giant rhino beetles.

Released
18 December 1992
Platforms
SNES
Genres
Shoot 'em upShooter
Developers
Sting
Publishers
SOFEL
Modes
Single-player
Themes
ActionComedy
Country
Japan
Languages
Japanese

About

Flying Hero: Bugyuru no Daibouken is a vertically scrolling shooter developed by Sting Entertainment and published by SOFEL. It was released in Japan on December 18, 1992 for the Super Famicom. The game was not released in other countries.

Keywords

  • shoot 'em up
  • flight
  • japan only
  • fan translation - english

The articlegameplay, story, development, reception

Gameplay

Flying Hero is a vertical-scrolling shooting game. The player controls a small ball creature with wings and wears tennis shoes named Bugle. The game takes place in the Fantasy Land. The demon king and his witch have teamed up to kidnap the hero's girlfriend.

The screen scrolls automatically, but you can adjust the speed to three levels. The game features scaling and rotational effects of sprites. Mode 7 effects are often used on bosses.

Reception

Flying Hero received average reviews. Electronic Gaming Monthly's Terri Aki described it as a very original title. GameFan praised the game, commenting that its intermediate difficulty was perfect for children, allowing them to enjoy a fun game without excessive violence. Super Play's Jason Brookes wrote that it was an "average shoot-'emup with sturdy gameplay and a sense of humour, but hardly a must-buy".

GamePro's Kamikaze remarked that the game was quite difficult despite appearances. GamesMaster's Les Ellis said that the game was "a vertical blast of fun" but hard to take seriously due to the setting and characters. Super Pro's Dave Westley commended the game's imaginative visuals, but criticized its dull backgrounds and considered the soundscapes and gameplay to be average.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNES18 December 1992Japan

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.