Ludography
Freedoom cover

2003 · Freedoom · Shooter

Freedoom

Freedoom is a project aiming to create open content for the free and open source software Doom engine. The project distributes three IWAD files: the two single-player campaigns named Freedoom: Phase 1 and Freedoom: Phase 2, and FreeDM, which contains a collection of deathmatch levels.

Released
16 April 2003
Platforms
LinuxAndroidWindowsiOSmacOSMS-DOS
Genres
Shooter
Developers
FreedoomSimon Howard (Fraggle)
Publishers
FreedoomSimon Howard (Fraggle)
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionFantasyScience fictionHorror
Engine
Doom engine
Age ratings
ESRB M

About

Doom modding is the practice of creating modifications for games in the first-person shooter franchise Doom developed by id Software, such as the original Doom and its sequel, Doom II: Hell on Earth. These modifications allow players to design new levels, change graphics and sounds, and adjust gameplay mechanics.

During the development of Doom, id Software designed the game to be easier to modify and change; game content was separated from the engine itself. Levels, textures, sounds, and other game data were packaged as WAD files. ”. The WAD format made it possible to create and share new content without patching the game or writing code.

Keywords

  • dark
  • 2.5d
  • open-source
  • futuristic
  • compilation
  • demons
  • freeware
  • online multiplayer
  • real-time combat
  • missile launcher

Media

The articlegameplay, story, development, reception

Development

When developing Doom, id Software was aware that many players had tried to create custom levels and other modifications for their previous game, Wolfenstein 3D, but the procedures involved in creating and loading modifications for that game were cumbersome.

John Carmack, the lead programmer at id Software, designed the Doom internals from the ground up to allow players to extend the game. In particular, game assets, levels, and other content was separated from the engine in WAD files. Tom Hall is responsible for coming up with the name WAD.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows16 April 2003Worldwide
Linux16 April 2003Worldwide
MS-DOS16 April 2003Worldwide
macOS16 April 2003Worldwide
Android12 January 2018Worldwide
iOSUnreleased

Games like this

Collections1 collection

Description adapted from its source, CC BY-SA 4.0.