Ludography
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Freeway cover

1981 · Action · Arcade

Freeway

Atari exclusive

Freeway is a video game designed by David Crane for the Atari 2600 video game console. It was published by Activision in 1981. One or two players control chickens who can be made to run across a ten lane highway filled with traffic in an effort to "get to the other side." Every time a chicken gets across a point is earned for that player.

Released
1981
Platforms
Atari 2600
Genres
ActionArcade
Developers
—
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Action
Country
United States
Age ratings
ESRB E
Languages
English

About

Freeway is an action video game written by David Crane for the Atari 2600 and published by Activision in 1981. In the game, one or two players control chickens who cross a ten-lane highway filled with traffic. The goal is to set a high score in an allotted time. Every time a chicken gets across, a point is earned for that player. Depending on the difficulty mode, a chicken is forced back a lane or sent to the bottom of the screen when hit by a vehicle.

Freeway was a new game developed by Crane for Activision, which had begun releasing games independently in 1980. Crane stated the game was inspired by an incident involving Activision staff witnessing someone crossing Lake Shore Drive in Chicago. Crane's game initially involved a human being crossing the game, and was changed shortly before release to being a chicken.

Keywords

  • chicken
  • frogger clone
  • motorsports
  • non-humanoid protagonist

Media

The articlegameplay, story, development, reception

Gameplay

Freeway is an action game where the player guides a chicken across ten lanes of a freeway while avoiding traffic. It can be played in single player or two players simultaneously, with each person controlling a chicken. Each player can control their chicken moving up and down the screen. Each time the player moves their chicken across the freeway, they are awarded one point. Each game lasts two minutes and sixteen seconds and the player with the highest score is the winner.

If the difficulty switch is set to the A position on the system, the chicken returns to the curb when hit by a vehicle. If set to B, the chicken is only knocked back one lane. Using the selection switch, the player can change the game level based on freeways across the United States such as Lake Shore Drive in Chicago at 3:00 am, Long Island Expressway in New York City at 3:00 am and Bayshore Freeway in San Francisco at midnight. The eight gameplay modes vary the speed of the vehicles and the amount of traffic on the roads.

Development

Freeway was developed by David Crane for Activision. Following disputes with the company Atari, Inc. over pay, several programmers including Crane left the company to form Activision. In their first year, the company released four games, including two developed by Crane: Dragster (1980) and Fishing Derby (1980).

Crane has given a few variations of a story that gave inspiration for Freeway. One variation published in 1981 involved Crane and his friends attempting to cross Chicago's busiest thoroughfare after exiting the wrong end of a building. When attempting to cross, one of his friends joked that this would make a great video game. Game designer Larry Kaplan would later be riding a bus and witnessed someone attempting to cross Lake Shore Drive.

Releases by platformdates and regions as published

PlatformReleasedRegions
Atari 260031 December 1981North America

Editions and related releases

Included in
Activision's Atari 2600 Action Pack32 in 1ActivisionA Collection of Activision Classic Games for the Atari 2600Activision AnthologyActivision Flashback Blast!Activision Hits RemixedActivision Anthology: Remix EditionAtari Flashback 8 Gold: Activision EditionActivision Collection 1

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Collections3 collections

Platform libraries

Licensing

Description adapted from its source, CC BY-SA 4.0.