
- 77/100
- Players14 ratings
- 81/100
- Critics5 reviews
More scores
- Metacritic26 critic reviews
- 80/100
- Metacritic usersuser score
- 75/100
- GameFAQsTough
- 3.42/5
- Player reviews
- 72% positive283 reviews
- Runs on
- Windows
- Price
- US$9.99
Where to get it

2004 · Pandemic Studios · Real-time strategy · Real-time tactics
Full Spectrum Warrior
Timed Xbox exclusive
The U.S. Army is the most powerful ground force in the entire world. The backbone of a ground invasion is the U.S. Army Infantry, and in the midst of combat, their skills, courage, and teamwork are put to the test.
- Released
- 1 June 2004
- Platforms
- PlayStation 2PlayStation 3WindowsXbox
- Genres
- Real-time strategyReal-time tacticsShooterSimulationStrategy
- Developers
- Pandemic Studios
- Publishers
- THQ
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Third person
- Themes
- ActionEducational
- Engine
- Havok
- Country
- United States
- Age ratings
- PEGI 16ACB MA 15+CLASS_IND 18ESRB MGRAC 15+CERO CUSK 16
- Languages
- English, French, German, Italian, Japanese, Korean, Spanish (Spain)
- Time to beat
- 9.5hmain story11hcompletionist
About
Full Spectrum Warrior is a 2004 real-time tactics video game developed by Pandemic Studios and published by THQ for Xbox, Microsoft Windows and PlayStation 2. A sequel titled Full Spectrum Warrior: Ten Hammers was later released in 2006.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Full Spectrum Warrior is a squad-based game in which the player issues commands to two fireteams, Alpha and Bravo. Each fireteam has a Team Leader equipped with an M4 carbine. The Team Leaders also carry a GPS receiver, which can be used to locate mission objectives and enemy locations, and a radio for communication with headquarters. The second team member is the Automatic Rifleman, equipped with an M249 Squad Automatic Weapon, used to lay suppressive fire on the enemy and assigned to take command if the team leader is shot.
The third team member is the Grenadier, equipped with an M4 with an M203 grenade launcher attachment. The last team member is the Rifleman, equipped with an M4 carbine. If a member of the team is wounded, another member of the team will carry them. Lieutenant Phillips is the team commander and the player will usually find him with the CASEVACs, which are healing and ammunition points.
Story
Background story
A dramatic wave of terrorist attacks sweeps Europe and Southeast Asia, particularly targeting US and UK interests. After months of intense searching, US intelligence has tracked the source of the attacks to the tiny fictional nation of Zekistan in Central Asia.
Development
In 2000, the U.S. Army's Science & Technology community was curious to learn if commercial gaming platforms could be leveraged for training. Recognizing that a high percentage of incoming recruits had grown up using entertainment software products, there was interest in determining whether software game techniques and technology could complement and enhance established training methods.
Having established a U.S. Army University Affiliated Research Center (the Institute for Creative Technologies – ICT) in 1999 for the purpose of advancing virtual simulation technology, work began in May 2000 on a project entitled C4 under ICT Creative Director James Korris with industry partners Sony Imageworks and their teammate, Pandemic Studios, represented by co-founders Josh Resnick and Andrew Goldman.
Reception
At the Game Critics Awards of E3 2003, Full Spectrum Warrior was awarded "Best Original Game" and "Best Simulation Game". The staff of X-Play nominated Full Spectrum Warrior for their 2004 "Best Strategy Game" award, which ultimately went to Rome: Total War. It was also a runner-up for Computer Games Magazine's 2004 "Best Interface" award, and for GameSpot's annual "Most Innovative Game" prize. During the 8th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Full Spectrum Warrior for "Console Action/Adventure Game of the Year" and "Computer Action/Adventure Game of the Year".
The Xbox and PC versions received "favorable" reviews, while the PlayStation 2 version received "average" reviews according to video game review aggregator Metacritic. According to the NPD Group, Full Spectrum Warrior sold roughly 190,000 units on the Xbox by the end of its debut month. Analyst Michael Pachter described this as a commercial success.
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Collections9 collections
Platform libraries
- Xbox gamesGames
- Xbox games compatible with Xbox 360List of compatible Xbox games
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox
- Xbox One X enhanced gamesList of enhanced titles
- PlayStation 2 games (A–K)Games list (A–K)
- Downloadable PlayStation 2 gamesList of games
Genres
Licensing
Players
Description adapted from its source, CC BY-SA 4.0.
