
- 70/100
- Players8 ratings
- 81/100
- Critics2 reviews
More scores
- Metacritic18 critic reviews
- 83/100
- Metacritic usersuser score
- 72/100
- GameFAQsJust Right
- 3.7/5
- Player reviews
- 47% positive139 reviews
- Runs on
- Windows
- Price
- US$2.49
Where to get it

2003 · Stardock · 4X · Science
Galactic Civilizations
Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny. The year is 2178, the Terran Alliance has invented a new technology -- Hyperdrive. But the secret has leaked to the other civilizations starting a race for all the inhabitable worlds in the galaxy! As leader of United Earth, you must research new technologies, build an economy, create a powerful military force, all the while carefully balancing your political, diplomatic and trade skills.
- Released
- 26 March 2003
- Platforms
- Windows
- Genres
- 4XScienceSimulationSpace operaStrategyTurn-based strategy
- Developers
- Stardock
- Publishers
- Strategy First
- Series
- Galactic Civilizations
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Science fiction4X (explore, expand, exploit, and exterminate)
- Country
- United States
- Age ratings
- PEGI 7ESRB E
- Time to beat
- 10hmain story11hcompletionist
About
Galactic Civilizations is a turn-based strategy video game developed by Stardock and released in March 2003. The game is a remake of an OS/2 series of the same name. An expansion pack entitled Altarian Prophecy was released in 2004. A sequel, Galactic Civilizations II: Dread Lords, was released February 21, 2006.
On May 14, 2015, Stardock released Galactic Civilizations III. On April 26, 2022, Stardock released Galactic Civilizations IV.
›Story
Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny.
The year is 2178, the Terran Alliance has invented a new technology -- Hyperdrive. But the secret has leaked to the other civilizations starting a race for all the inhabitable worlds in the galaxy! As leader of United Earth, you must research new technologies, build an economy, create a powerful military force, all the while carefully balancing your political, diplomatic and trade skills.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The goal of the game is to eventually dominate the galaxy. It is possible to achieve victory through war, cultural domination, diplomacy or by developing overwhelming advanced technology.
The game is set in the future. Humankind has made contact with the 5 other major alien races. Space travel is risky and expensive, requiring huge jump gates which only permit travel between two specific points. Because space travel is so difficult, the galaxy remains mostly uncolonized.
Development
Galactic Civilizations was first developed for OS/2 in April 1993 by Brad Wardell. Although revenue from the initial OS/2 release was never paid by the bankrupt publisher, popular support encouraged Stardock to release Shipyards, an add-on pack that allowed users to design their own starships, and this provided enough revenue to support further development, with a simplified version being sold to IBM in 1995 as Star Emperor. The game sold above 30,000 units for OS/2.
Galactic Civilizations II was released later that year, adding several new concepts and tweaks. It was followed by another version of Shipyards (which added both the ship design feature and improved governors/AI), and an expansion pack in April 1997, before Stardock was forced to withdraw from significant OS/2 development with the loss of their market. It is possible to run OS/2 versions of the game under emulation using Virtual PC.
Reception
The game received "generally favorable reviews" according to the review aggregation website Metacritic. By December 2005, the game had sold 75,000 copies, which Computer Gaming World's Bruce Geryk called "impressive" for its genre. According to writer Greg Costikyan, the game's sales had surpassed 100,000 units by 2008.
Galactic Civilizations was named the ninth-best computer game of 2003 by Computer Games Magazine, and it won the publication's "Best AI" award, tying with Halo: Combat Evolved. A writer for the magazine called it "the sort of game that will still be on your hard drive when all the other games you are playing right now are gathering dust on a shelf." The editors of Computer Gaming World nominated Galactic Civilizations for their 2003 "Strategy Game of the Year" award, which ultimately went to Age of Wonders: Shadow Magic. They wrote that they "found it impossible to ignore the [game's] almost overwhelming depth of strategy".
Releases by platformdates and regions as published
Editions and related releases
- Expansions
- Galactic Civilizations: Altarian Prophecy
- Built on it
- Galactic Civilizations: Altarian Prophecy
- Editions
- Galactic Civilizations I: Ultimate Edition
In the same series
Games like this
44Master of Orion III
2003 · Windows, macOS
4x · Space opera
92Sid Meier's Alien Crossfire
1999 · Linux, Windows +1
4x · Simulation
85Call to Power II
2000 · Linux, Windows
4x · Strategy

Distant Worlds 2
2022 · Windows
4x · Simulation
80Distant Worlds
2010 · Windows
4x · Simulation
76Age of Wonders: Planetfall
2019 · PlayStation 4, Windows +2
4x · Science

Reach for the Stars
1983 · Amiga, Apple II +7
4x · Science

Ascendancy
1995 · MS-DOS, iOS
4x · Science
Collections2 collections
Genres
Description adapted from its source, CC BY-SA 4.0.




