Ludography
70/100
Players8 ratings
81/100
Critics2 reviews
More scores
Metacritic18 critic reviews
83/100
Metacritic usersuser score
72/100
GameFAQsJust Right
3.7/5
Player reviews
47% positive139 reviews
Runs on
Windows
Price
US$2.49

Where to get it

Galactic Civilizations cover

2003 · Stardock · 4X · Science

Galactic Civilizations

Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny. The year is 2178, the Terran Alliance has invented a new technology -- Hyperdrive. But the secret has leaked to the other civilizations starting a race for all the inhabitable worlds in the galaxy! As leader of United Earth, you must research new technologies, build an economy, create a powerful military force, all the while carefully balancing your political, diplomatic and trade skills.

Released
26 March 2003
Platforms
Windows
Genres
4XScienceSimulationSpace operaStrategyTurn-based strategy
Developers
Stardock
Publishers
Strategy First
Series
Galactic Civilizations
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Science fiction4X (explore, expand, exploit, and exterminate)
Country
United States
Age ratings
PEGI 7ESRB E
Time to beat
10hmain story11hcompletionist

About

Galactic Civilizations is a turn-based strategy video game developed by Stardock and released in March 2003. The game is a remake of an OS/2 series of the same name. An expansion pack entitled Altarian Prophecy was released in 2004. A sequel, Galactic Civilizations II: Dread Lords, was released February 21, 2006.

On May 14, 2015, Stardock released Galactic Civilizations III. On April 26, 2022, Stardock released Galactic Civilizations IV.

›Story

Galactic Civilizations is a space based strategy game in which you are in control of humanity's destiny.

The year is 2178, the Terran Alliance has invented a new technology -- Hyperdrive. But the secret has leaked to the other civilizations starting a race for all the inhabitable worlds in the galaxy! As leader of United Earth, you must research new technologies, build an economy, create a powerful military force, all the while carefully balancing your political, diplomatic and trade skills.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The goal of the game is to eventually dominate the galaxy. It is possible to achieve victory through war, cultural domination, diplomacy or by developing overwhelming advanced technology.

The game is set in the future. Humankind has made contact with the 5 other major alien races. Space travel is risky and expensive, requiring huge jump gates which only permit travel between two specific points. Because space travel is so difficult, the galaxy remains mostly uncolonized.

Development

Galactic Civilizations was first developed for OS/2 in April 1993 by Brad Wardell. Although revenue from the initial OS/2 release was never paid by the bankrupt publisher, popular support encouraged Stardock to release Shipyards, an add-on pack that allowed users to design their own starships, and this provided enough revenue to support further development, with a simplified version being sold to IBM in 1995 as Star Emperor. The game sold above 30,000 units for OS/2.

Galactic Civilizations II was released later that year, adding several new concepts and tweaks. It was followed by another version of Shipyards (which added both the ship design feature and improved governors/AI), and an expansion pack in April 1997, before Stardock was forced to withdraw from significant OS/2 development with the loss of their market. It is possible to run OS/2 versions of the game under emulation using Virtual PC.

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic. By December 2005, the game had sold 75,000 copies, which Computer Gaming World's Bruce Geryk called "impressive" for its genre. According to writer Greg Costikyan, the game's sales had surpassed 100,000 units by 2008.

Galactic Civilizations was named the ninth-best computer game of 2003 by Computer Games Magazine, and it won the publication's "Best AI" award, tying with Halo: Combat Evolved. A writer for the magazine called it "the sort of game that will still be on your hard drive when all the other games you are playing right now are gathering dust on a shelf." The editors of Computer Gaming World nominated Galactic Civilizations for their 2003 "Strategy Game of the Year" award, which ultimately went to Age of Wonders: Shadow Magic. They wrote that they "found it impossible to ignore the [game's] almost overwhelming depth of strategy".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows26 March 2003North America · Europe 1 September 2003

Editions and related releases

Expansions
Galactic Civilizations: Altarian Prophecy
Built on it
Galactic Civilizations: Altarian Prophecy
Editions
Galactic Civilizations I: Ultimate Edition

In the same series

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Collections2 collections

Description adapted from its source, CC BY-SA 4.0.