
- 68/100
- Players31 ratings

1986 · Atari Games · Action · Adventure
Gauntlet II
The gameplay is very similar to the original Gauntlet, a topdown dungeon crawl supporting up to four players. The biggest difference from the original game is that players can choose identical classes, instead of being limited to a particular one for each joystick; each player is differentiated by color. Thus, instead of having a "warrior", "wizard", and "valkyrie" (for instance), in Gauntlet II there could be a "red wizard", a "blue elf" and a "green warrior".
- Released
- 1 January 1986
- Platforms
- AmigaAmstrad CPCArcadeAtari STAtari ST/STECommodore 64Commodore C64/128/MAXGame BoyMS-DOSNESPlayStation 3PlayStation PortableZX Spectrum
- Genres
- ActionAdventureArcadeBeat 'em upHack and slash
- Developers
- Atari Games
- Publishers
- Atari Games
- Modes
- Co-op
- Perspective
- Bird view / Isometric
- Themes
- ActionFantasy
- Country
- United States
- Age ratings
- ESRB E
- Languages
- English
About
Gauntlet II is a 1986 dungeon crawl maze video game developed and published by Atari Games for arcades. It is a sequel to the original Gauntlet, which was released the previous year. Like its predecessor, Gauntlet II is a fantasy-themed top down dungeon crawler, and was released as a dedicated cabinet, as well as a conversion kit, both available in two- and four-player versions.
Keywords
- death
- sequel
- bow and arrow
- melee
- real-world contest
Media
The articlegameplay, story, development, reception
Gameplay
Gauntlet II is essentially an expanded version of the original Gauntlet. Like in the original game, there are four character classes to play as, with the choices being Warrior, Valkyrie, Wizard and Elf. The main difference from the original game is that multiple players can now choose to play as the same character class. Because of this each player is now distinguished by the palette of their character, with red and blue being in all versions of the game, while yellow and green are featured in the 4-player version.
g. "Yellow Elf", "Red Wizard").
Development
Shortly after the release of the original Gauntlet, until March 31, 1986, Atari Games held a contest where players submitted level designs, game ideas, and other suggestions for a potential Gauntlet sequel. The winners of the contest were announced in the April 1986 issue of Atari Games' newsletter, and the developers implemented some of those submissions in Gauntlet II. During the release of Gauntlet II, Atari Games held a second contest where players were tasked to find the secret rooms in the game itself. S.
government saving bond valued at $5000, and the first 500 entries received a t-shirt. The contest was held until December 19.
Reception
The Game Boy version was praised by the German Play Time magazine for its technical implementation (including 8-directional scrolling), faithful recreation of graphics, and for evoking nostalgic feelings with similar sound effects; however, this version was criticized for difficult-to-recognize sprites and its technically weak theme music.
The ZX Spectrum version of the game was well received. Sinclair User said it was "a corker. Fast action and superb gameplay make Gauntlet II probably the first sequel worth the cash". Your Sinclair said it was "a 'must have' for all of you who asked for Gauntlet on your Desert Island Disks". Both Your Sinclair and Crash gave the main weaknesses as the sound and the over-similarity to the original.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Midway Arcade OriginsMidway Arcade Treasures 2Game Center USA: Midway Arcade TreasuresMidway Arcade
- Ported as
- Gauntlet II
- Built on it
- Gauntlet II
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Collections9 collections
Platform libraries
- Amstrad CPC games
- Atari ST gamesCommercial games
- ZX Spectrum games
- Nintendo Entertainment System gamesLicensed games
- Game Boy gamesList of games
- Multiplayer Game Boy gamesTwo-player games via the Game Link Cable › Action & Platforming
- PlayStation 3 games (D–I)
Players
Publishers
Description adapted from its source, CC BY-SA 4.0.
