Ludography
Genetos cover

2007 · Indie · Shoot 'em up

Genetos

Genetos is a Japanese freeware game by Tatsuya Koyama that explores the history of the Shoot-em-up genre through play.

Released
20 December 2007
Platforms
Windows
Genres
IndieShoot 'em upShooter
Developers
—
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
Japan

About

"GENETOS" is a freeware vertical shooter game or "shoot 'em up" developed and published by Tatsuya Koyama with an "evolution" theme. In GENETOS, the levels represent different generations in the evolution of shooting games.

The video game was developed entirely by Tatsuya Koyama who provided the graphics, programming and music, creating GENETOS entirely himself. GENETOS is free to download from Tatsuya Koyama's personal website, downloadable in either Japanese or English from the corresponding page.

Keywords

  • shoot 'em up
  • shmup
  • doujin game

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay of GENETOS is focused around the evolution of "shmups" or shoot 'em ups throughout history. The game starts off with simple graphics reminiscent of Space Invaders being a "Gallery Shooter" or "Fixed Shooter" having limited graphics, music, movement and sound effects.

Each level or generation gradually goes further in the history of shoot 'em up games moving into a late eighties world with free-movement restricted to half the screen, a "more standard" level improving the layout and graphics of the game and giving the player more firepower and giving the player bombs which can be used with the X button on the keyboard. The fourth level in the game features simple 3D graphics and shifts to a "Bullet Hell" game featuring much higher numbers of bullets and number of enemies.

Reception

GENETOS has been generally received well, often getting praise for its unique concept and portrayal of the history of shoot 'em up games. The game has received slight criticism or has been noted for its difficulty citing the number of lives and bombs saying "the game on its default level of difficulty is generous with extra ships." but also that "the stages are appropriately difficult to reflect the trend of complexity in shooters, the game on its default level of difficulty is generous with extra ships.".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows24 December 2009Worldwide

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Collections1 collection

Licensing

Description adapted from its source, CC BY-SA 4.0.