

2007 · Indie · Shoot 'em up
Genetos
Genetos is a Japanese freeware game by Tatsuya Koyama that explores the history of the Shoot-em-up genre through play.
- Released
- 20 December 2007
- Platforms
- Windows
- Genres
- IndieShoot 'em upShooter
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- ActionScience fiction
- Country
- Japan
About
"GENETOS" is a freeware vertical shooter game or "shoot 'em up" developed and published by Tatsuya Koyama with an "evolution" theme. In GENETOS, the levels represent different generations in the evolution of shooting games.
The video game was developed entirely by Tatsuya Koyama who provided the graphics, programming and music, creating GENETOS entirely himself. GENETOS is free to download from Tatsuya Koyama's personal website, downloadable in either Japanese or English from the corresponding page.
Keywords
- shoot 'em up
- shmup
- doujin game
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay of GENETOS is focused around the evolution of "shmups" or shoot 'em ups throughout history. The game starts off with simple graphics reminiscent of Space Invaders being a "Gallery Shooter" or "Fixed Shooter" having limited graphics, music, movement and sound effects.
Each level or generation gradually goes further in the history of shoot 'em up games moving into a late eighties world with free-movement restricted to half the screen, a "more standard" level improving the layout and graphics of the game and giving the player more firepower and giving the player bombs which can be used with the X button on the keyboard. The fourth level in the game features simple 3D graphics and shifts to a "Bullet Hell" game featuring much higher numbers of bullets and number of enemies.
Reception
GENETOS has been generally received well, often getting praise for its unique concept and portrayal of the history of shoot 'em up games. The game has received slight criticism or has been noted for its difficulty citing the number of lives and bombs saying "the game on its default level of difficulty is generous with extra ships." but also that "the stages are appropriately difficult to reflect the trend of complexity in shooters, the game on its default level of difficulty is generous with extra ships.".
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Collections1 collection
Licensing
- Freeware gamesGames distributed as freeware
Description adapted from its source, CC BY-SA 4.0.
