Ludography
74/100
Players7 ratings
Gley Lancer cover

1992 · Nippon Computer Systems · Shoot 'em up · Shooter

Gley Lancer

Timed Sega exclusive

Advanced Busterhawk Gley Lancer, commonly known as Gleylancer (グレイランサー), is a 1992 Sega Mega Drive shoot-'em-up by NCS released exclusively in Japan (despite having some of its text, such as in the Mover configuration screen described below, in near-perfect English). It was released internationally on the Wii Virtual Console in 2008. Despite the English configuration screen, translation group M.I.J.E.T. released a patch which translated the story text in 2006-2007.

Released
16 July 1992
Platforms
Nintendo SwitchSega GenesisWiiXbox Series X/S
Genres
Shoot 'em upShooter
Developers
Nippon Computer Systems
Publishers
Samsung Group
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB E10+
Languages
Japanese
Composers
Masanori Hikichi

About

Gley Lancer is a 1992 scrolling shooter video game originally developed by NCS Corporation, published in Japan by Masaya and in South Korea by Samsung for the Sega Mega Drive/Genesis. It was re-released in 2019 by Japanese publisher Columbus Circle. It follows Lucia Cabrock, daughter of Earth Federation Navy admiral Ken, who disappeared while fighting in a war between humans and an unknown alien race that possess the ability to teleport, joined by her friend Teim on a journey to save her father by stealing a starfighter. Controlling the titular fighter ship, the player must fight waves of enemies and bosses, while avoiding collision with their projectiles and other obstacles. The Gley Lancer ship is equipped with two satellites options, whose positions and formations are determined by the player.

Gley Lancer was produced by Toshiro Tsuchida, who left Masaya in 1993 to found G-Craft, a company known for creating the Front Mission and Arc the Lad franchises. Noriyuki Iwadare, best known for his work on the Langrisser, Lunar, and Grandia franchises, was involved in the soundtrack as one of four composers under the music production company Cube. The game garnered mixed reception from critics upon release, most of which reviewed it as an import title. The original Mega Drive version was re-released through download services for other platforms.

Keywords

  • anime
  • shoot 'em up
  • manga
  • futuristic
  • spaceship
  • horizontal shooter
  • single-player only
  • virtual console
  • checkpoints
  • wii virtual console
  • stg

Media

The articlegameplay, story, development, reception

Gameplay

Gley Lancer is a scrolling shooter game. The plot revolves around Lucia Cabrock, daughter of Earth Federation Navy admiral Ken, who disappeared while fighting in a war between humans and an unknown alien race that possess the ability to teleport. Upon hearing about the disappearance of her father, Lucia is joined by her friend Teim and steals the titular starfighter to save him. The player takes control of the Gley Lancer space fighter craft through nine stages over a constantly scrolling background, populated with an assortment of enemies and obstacles, and the scenery never stops moving until a boss is reached, which must be fought in order to progress further.

A key gameplay mechanic to Gley Lancer are satellite options called "Gunners", which are activated by shooting silver and blue pods in order to pick up various types of weapons. The player can have up to two Gunners and both will always have the same weapon, with subsequent power-ups overwriting them both. At the beginning of the game, the player chooses one of seven formations to use for the Movers that the Gunners are mounted on. During gameplay, the Gley Lancer can toggle through four different speeds in a "1-2-3-4-3-2-repeat" order, although the starting point can be chosen in the options menu.

Development

Gley Lancer was developed by NCS Corporation, a Japanese computer software developer founded in 1980 by Masaya Fujita, which entered the video game industry in 1985 under the brand Masaya. They are best known for series such as Assault Suit, Langrisser, Kaizō Chōjin Shubibinman, and Cho Aniki. It was produced by Toshiro Tsuchida, who created the Front Mission and Arc the Lad franchises at G-Craft, a company he founded in 1993 after leaving Masaya. Hikaru Satō acted as planner, with Yukihiro Higuchi serving as main programmer, while Hiroshi Aizawa was responsible for the character illustrations.

Noriyuki Iwadare, best known for his work on the Langrisser, Lunar, and Grandia franchises, was involved in the soundtrack as one of four composers under the music production company Cube. Several staff members within NCS also collaborated in the game's development process.

Reception

Gley Lancer garnered mixed reception from critics upon release, most of which reviewed it as an import title. Mega Drive Advanced Gaming's John Davison praised the graphics, use of sound samples, and large levels, but noted that the game was occasionally frustrating and expressed disappointment for the lack of an official release outside Japan. MegaTech's Thomas Guise and Paul Glancey highlighted the game's presentation for its story introduction and cutscenes. While they found the sound aspect to be okay, both Guise and Glancey criticized the uninteresting sprites and overall longevity, recommending Thunder Force IV and Twinkle Tale instead.

Sega Force's Mat Yeo and Adrian Pitt concurred with Davison, Guise, and Glancey about the presentation and difficulty. However, both Yeo and Pitt disagreed with Guise and Glancey in regards to the game's visuals, giving positive remarks to its colorful bosses and detailed sprites, while also commending the audio.

Releases by platformdates and regions as published

PlatformReleasedRegions
Sega Genesis17 July 1992Japan
Wii26 February 2008Japan · Europe 16 May 2008 · North America 21 July 2008

Editions and related releases

Ported as
Gleylancer
Built on it
Gleylancer

Games like this

Collections4 collections

Platform libraries

Development status

Publishers

Description adapted from its source, CC BY-SA 4.0.