The articlegameplay, story, development, reception
Gameplay
God Eater is an action role-playing game in which players take control a young New-Type God Eater, special warriors dedicated to defeating monstrous enemies known as the Aragami (荒神, "violent god"). God Eater offers mission-based single-player mode, which consists of over 100 missions, and cooperative play of up to three teammates over local ad hoc wireless multiplayer or AI-controlled teammates. The North American version of the game also supported the PlayStation 3's ad hoc Party. The game features character creation, allowing customization of hair style, hair color, face, skin color, clothing, and voice.
The goal of each mission is to defeat specific Aragami in the designated area within the time limit. Additional rewards are gained depending on how efficiently the mission was completed. Players can dash, sprint, and jump by consuming stamina (ST) that auto-regenerates over time. Players' sole weapon is the God Arc (神機, Jinki), a unique weapon that can instantly switch to four different forms: Blade, Gun, Shield and Predator.
Story
The game is set in the year 2071, in a world where civilization has been devastated by mysterious monsters known as the Aragami. The organization Fenrir, which had existed prior to the Aragami Outbreak in the early 2050s, rose to prominence after discovering the existence of Oracle Cells, the building blocks of Aragami. Using weapons called God Arcs, made from the cells of Aragami, Fenrir's Anti-Aragami Punitive Force, known as God Eaters, battle to exterminate the Aragami threat. The story is primarily set in the former Greater Tokyo Area. God Eaters are classified as either old-type, which can only keep their God Arc in gun form or blade form, or new-type, which can switch between gun and blade form.
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Development
The game was directed by Yoshimura Hiroshi, produced by Yosuke Tomizawa. Character designs were provided by Koichi Itakura and Sokabe Shuji.
God Eater was initially announced in July 2009 by Namco Bandai Games. Shortly after the game's Japanese release a North American release was announced by a subsidiary of Namco Bandai Holdings, D3 Publisher, for a Q3 2010 release, but was delayed to sometime in 2011.
Reception
The game received mixed reviews, with a 71/100 on Metacritic. The game scored well in Japanese gaming magazine Famitsu, which gave a total score of 34 out of 40(9/9/8/8).
The original God Eater sold 295,000 copies in the first week of its Japanese release, and by March 2011 God Eater had sold over 610,000 copies in Japan. The re-release version, God Eater Burst, sold 263,150 copies within the first week of release in Japan. Both versions combined have sold over one million units in Japan.










