

1993 · Digital Pictures · First-person shooter · Shooter
Ground Zero: Texas
Sega exclusive
Space aliens are infiltrating the U.S. from a sleepy little town on the Texas/Mexico border, snatching bodies and paving the way for a greater invasion. Those they abduct return as Pod People-like drones, normal in appearance until they reveal themselves. The government's response is you - a technician driving custom-built gun cameras mounted around the town. Similar to Night Trap or Double Switch, you must monitor the town for alien activity, and respond to protect the lives of the citizens and your agents.
- Released
- 1 November 1993
- Platforms
- Sega CD
- Genres
- First-person shooterShooter
- Developers
- Digital Pictures
- Publishers
- Sony Imagesoft
- Modes
- Single-player
- Perspective
- First person
- Themes
- ActionScience fiction
- Country
- United States
- Directors
- Dwight H. Little
About
Ground Zero: Texas is a full motion video game, released for the Sega CD in November 1993. The game relies heavily on video footage, with which the player interacts. It contains 110 minutes of interactive footage from four different cameras. It was directed by Dwight H. Little, who is also known for the films Marked for Death and Halloween 4: The Return of Michael Myers.
Keywords
- post-apocalyptic
- interactive movie
- cinematic
- futuristic
- full motion video
- live-action cutscene
The articlegameplay, story, development, reception
Story
In 1995, aliens known as Reticulans attacked El Cadron, a small border town in Texas. The player has arrived to save the townspeople, who have been disappearing. The aliens have clever ways of disguising themselves as townspeople. The player's mission is to do away with the Reticulans, but they cannot be killed with regular guns.
The player is armed with four BattleCams, with a stunning particle beam that stops the alien temporarily. The player must rid the world of the Reticulan menace before the entire area is destroyed by a nuclear bomb.
Development
Ground Zero Texas was a "second-generation" title for Digital Pictures, their first titles for the Sega CD having been rehashes of titles developed for Hasbro's aborted NEMO system. The game had a $3 million dollar budget. Most of this was generated by the bundling of Sewer Shark with Sega CD consoles.
The game started life with the codename Project X, a script written by Digital Pictures co-founder Ken Melville that was inspired by Invasion of the Body Snatchers and Invaders from Mars. By the time development started, the script had been re-written by Alan B. McElroy, Edward Neumeier and Joshua Stallings.
Reception
Ground Zero: Texas was a bestseller in the UK for two months. It was the top-selling Mega-CD game in the UK for four months in 1994, from February to May.
It was awarded Best Sega Mega-CD Game of 1994 by Electronic Gaming Monthly. Though their review of the game criticized it for poor control design, bad acting, and corny dialogue, they praised the music and storyline and scored it a 7.5 out of 10.
Releases by platformdates and regions as published
Games like this
60Space Pirates
1992 · 3DO, 3DO Interactive Multiplayer +4
Shooter · Interactive movie
Timed SegaMad Dog II: The Lost Gold
1992 · 3DO, 3DO Interactive Multiplayer +8
Shooter · Interactive movie

SkyNET
1996 · MS-DOS
First-person shooter · Shooter
58Alpha Prime
2007 · Windows
First-person shooter · Shooter

Psychotoxic
2005 · Windows
First-person shooter · Shooter
Sega exclusive90Fahrenheit
1994 · Sega 32X, Sega CD +1
Interactive movie · Cinematic
Sega exclusiveWho Shot Johnny Rock?
1991 · 3DO, 3DO Interactive Multiplayer +5
Shooter · Interactive movie
Sega exclusiveWho Shot Johnny Rock
1991 · 3DO, 3DO Interactive Multiplayer +4
Shooter · Interactive movie
Collections1 collection
Platform libraries
- Sega CD gamesGames
Description adapted from its source, CC BY-SA 4.0.