Ludography
77/100
Players7 ratings
Hard Hat Mack cover

1983 · Arcade · Platformer

Hard Hat Mack

Hard Hat Mack is a classic jumping arcade game. Your goal is to place all bricks to the right places without being kicked/killed or whatever by any other moving object or person. There are some special tools ready for you too.

Released
1983
Platforms
Amstrad CPCApple IIAtari 8-bitCommodore 64Commodore C64/128/MAXMS-DOS
Genres
ArcadePlatformer
Developers
—
Publishers
Electronic Arts
Modes
Single-player
Perspective
Side view
Themes
Action
Country
United States
Languages
English

About

Hard Hat Mack is a platform game developed by Michael Abbot and Matthew Alexander for the Apple II, which was published by Electronic Arts in 1983. Ports for the Atari 8-bit computers and Commodore 64 were released simultaneously. It is part of the first batch of five games from Electronic Arts, and the company called it out as "truly EA's first game." Versions for the Amstrad CPC and IBM PC compatibles (as a self-booting disk) followed in 1984.

Though not a direct clone, Hard Hat Mack is similar in theme and gameplay to Nintendo's 1981 Donkey Kong arcade game.

Keywords

  • collectibles
  • single-screen level
  • combat-based platformer

Media

The articlegameplay, story, development, reception

Gameplay

The player guides a construction worker through a series of goals, making use of open paths, springboards, conveyor belts, and elevators, taking care not to run out of time. Assuming the role of the titular Hard Hat Mack, the player has three lives.

Level One (building framework). The player must pick up loose girder pieces to fill four gaps in the floor, then capture a moving jackhammer to secure them. At the same time, the player must avoid bolts thrown from above, a wandering vandal and OSHA representative, and falling through gaps or off the edge of the building.

Reception

Softline stated that the Apple version of Hard Hat Mack "bears a certain similarity to Miner 2049er, but it's a good game in its own right and the animation is a little better". Video also reviewed the Apple version in its "Arcade Alley" column where it was described as "a 'must' buy for Apple arcaders" and "indisputably one of the finest programs ever made for the Apple". Reviewers noted that the game's "look and play" were inferior to the Atari version, but this was attributed to the Apple II's systemic limitations and designers Abbot and Alexander were recommended for a "round of applause" from readers.

In 1984 Softline's readers named the game the sixth most-popular Apple program of 1983. Computer Gaming World's reviewer in 1984 called the game "a brand new concept in arcade action", stating that he was unaware of another set in the construction industry. PC Magazine in 1984 gave Hard Hat Mack 10.5 points out of 18. It described the game as "computer game pop art—flashy to the eye, but hollow inside. For all of its nice touches, I quickly became bored."

Releases by platformdates and regions as published

PlatformReleasedRegions
Apple II31 December 1983North America
Atari 8-bit31 December 1983North America
Commodore C64/128/MAX31 December 1983North America
Amstrad CPC31 December 1984Europe
MS-DOS31 December 1984North America

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.