

1986 · Fighting
Highlander
Highlander is a video game tie-in to the Highlander franchise released in 1986, the same year as the film, published by Ocean Software for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers.
- Released
- 1986
- Platforms
- Amstrad CPCCommodore 64Commodore C64/128/MAXZX Spectrum
- Genres
- Fighting
- Developers
- —
- Publishers
- Ocean Software
- Series
- Highlander
- Modes
- MultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionFantasy
- Country
- United Kingdom
About
Highlander is a 1986 fighting game developed by Canvas and published by Ocean Software for the ZX Spectrum, Commodore 64, and Amstrad CPC home computers. It is based on the 1986 film of the same name. Highlander was panned by reviewers.
Keywords
- immortality
- based on - movie
- licensed game
- wilhelm scream
- male protagonist
Media

The articlegameplay, story, development, reception
Gameplay
Highlander is an arcade fighting game in which the player controls one of two swordsmen. In the single-player mode, the player plays as Connor MacLeod and must fight three opponents in one-on-one combat: his mentor Ramírez, then Fizir (named Fasil in the film), before finally facing The Kerghan (named The Kurgan in the film). In each fight the objective is to reduce the opponent's health to zero, at which point he is beheaded and the player wins the fight. A two-player mode is also available.
Reception
Crash gave the Spectrum version an overall score of 57%, calling its gameplay "clunky" and "trite", graphics "chunky" and 'unimpressive', and all three reviewers described Highlander as "boring", with one reviewer summarizing the game as "totally boring and quite unplayable". In addition to Sinclair User's "golden turkey" award, Sinclair User gave the Spectrum version of Highlander an overall score of two out of five stars, calling all three levels "virtually identical", and expressed that its gameplay 'lacks finesse', summarizing Highlander's gameplay as 'slamming the joystick until you win'.
Crash's sister magazine Zzap!64 gave the Commodore 64 version an overall score of 30%, thoroughly criticizing it as "slow and boring" with "blocky" graphics and "unresponsive" controls, bluntly summarizing the game as a whole as a "film tie-in rip-off" with "nothing vaguely original or interesting".
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Collections4 collections
Description adapted from its source, CC BY-SA 4.0.

