Ludography
66/100
Critics1 review
HoopWorld cover

2010 · Streamline Studios · Sports

HoopWorld

Nintendo exclusive

Long ago, a lost civilization called the Elders, who worshipped the magical power of Nature, built a network of sacred temples around the world. Millennia have since passed, and the temples now lie in ruins. But their energy still resonates from the land, attracting adventurers from distant lands.

Released
19 July 2010
Platforms
Wii
Genres
Sports
Developers
Streamline Studios
Publishers
Virtual Toys
Modes
MultiplayerSingle-player
Country
Netherlands
Age ratings
ESRB E10+

About

HoopWorld is a 3-on-3 multiplayer arcade basketball game with a kung-fu power-up twist, released in North America on July 19, 2010 and in the PAL region on August 13, 2010 exclusively for WiiWare. HoopWorld utilizes power-up gameplay, basketball and Kung-fu to create a unique and competitive experience reminiscent of Arch Rivals, NBA Jam, and Power Stone.

Keywords

  • digital distribution
  • wiiware
  • digital distribution only

Media

HoopWorld screenshot 1

The articlegameplay, story, development, reception

Gameplay

HoopWorld is an action sports basketball game in arcade style where two teams fight each other in order to defend their home courts. The point of the game is to get the highest score possible before match time runs out. The player runs, fights, kicks, steals the ball from opponents, and performs dunks and ball passes to win the match. Mystery Boxes will appear randomly on the court during the match revealing one of eight power-ups that impact game play.

The game comes with three game modes (Quick Match, Tournament, and Survival) and has four difficulty levels (easy, normal, difficulty, and crazy) that enable the player to unlock teams and courts when played in Tournament mode. HoopWorld is an offline multiplayer game that can be played with 1-2 players. There is also an online leader board allowing players to upload their accumulated scores generated in Tournament mode. There are six available courts that are set in nature and outdoor locations, such as a jungle, a volcano, a Caribbean island, a Greek village, a desert, and a mystical forest. Each court is defended by its respective team that the player can pick from.

Development

HoopWorld was first announced in 2005 for release on XBLA in spring 2006. In September 2006, the game was postponed due to quality and gameplay concerns and Streamline Studios announced engineering support from Spanish developer and publisher Virtual Toys. In 2008, the developers decided to release HoopWorld as a WiiWare title slated for release in 2010. The game launched in North and South America on July 19, 2010, and in Europe, Australia, and New Zealand on August 13, 2010, where it is available for the same amount of 1000 Wii Points under the title HoopWorld BasketBrawl.

Programmer Tommy Refenes of Super Meat Boy fame was a member of the development team.

Reception

HoopWorld has received a variety of reactions from varying media outlets. 1UP cited that the game's controls come with a learning curve, but it does "deliver... its promise of old-school three-on-three fun".

Continuing with the thought of difficulty, RunDLC commented that the AI will make you "scream" at times, but it was still considered to be a "cool new take" on the sport.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii19 July 2010North America · Europe 13 August 2010

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Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.