Ludography
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Hunchback cover

1983 · Platformer

Hunchback

The game is set on a castle wall. The player must cross the screen from left to right avoiding obstacles in order to ring the bell at the far right. Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). Eventually, after completing a number of screens, the player must rescue Esmeralda. If this final screen is completed, the game begins again at a faster speed.

Released
1983
Platforms
ArcadeAmstrad CPCBBC Microcomputer SystemCommodore C64/128/MAXCommodore VIC-20Dragon 32/64MSXZX SpectrumAcorn ElectronMS-DOSCommodore 64VIC-20
Genres
Platformer
Developers
—
Publishers
Ocean Software
Perspective
Side view
Themes
ActionFantasy
Country
United KingdomFrance
Languages
English

About

Hunchback (shown as Hunch Back on the title screen) is a video game developed by Century Electronics and published in arcades in 1983. The game is loosely based on the 1831 Victor Hugo novel The Hunchback of Notre-Dame and the player controls Quasimodo. Set on top of a castle wall, the player must guide the Hunchback from left to right while avoiding obstacles on a series of non-scrolling screens. The goal of each screen is to ring the church bell at the far right.

Keywords

  • medieval
  • based on - movie
  • castle

Media

The articlegameplay, story, development, reception

Gameplay

Obstacles include pits which must be swung over on a long rope, ramparts which must be jumped (some of which contain knights with spears) and flying fireballs and arrows (to be ducked or jumped). To impose a time limit on each screen a knight climbs the wall, costing the player a life should he reach the top. After completing all of the screens, the player must rescue Esmeralda. If successful, the game begins again at a faster speed.

Development

The main character was originally Robin Hood with the game set in Sherwood Forest but the setting was changed to Nottingham Castle as the theme was deemed too similar to the games main inspiration, Pitfall!. The addition of the bell as a reward at the end of each screen led to the main character becoming the Hunchback of Notre Dame instead. A deadline to present the game at an industry show meant there was no time to rework the graphics, so the main character remained in a Lincoln green costume.

Legacy

The home ports inspired two sequels: Hunchback II: Quasimodo's Revenge and Hunchback: The Adventure, which were released by Ocean for the ZX Spectrum and Commodore 64.

Clones released for 8-bit computers are Quasimodo (1983) from Synapse Software for the Atari 8-bit computers and The Great Wall (1986) from Artic Computing for the Acorn Electron and BBC Micro.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Arcade31 December 1983Europe
BBC Microcomputer System31 December 1984Europe
Amstrad CPC31 December 1984Europe
Commodore VIC-2031 December 1984North America
Dragon 32/6431 December 1984Europe
MSX31 December 1984Japan
ZX Spectrum31 December 1984Europe
Commodore C64/128/MAX31 December 1984Europe
Acorn Electron31 December 1985Europe
MS-DOS31 December 1988Europe

Decompilations and portscommunity projects that rebuild or port the game

Games like this

Collections5 collections

Description adapted from its source, CC BY-SA 4.0.