
- 75/100
- Players167 ratings
- 75/100
- Critics5 reviews
More scores
- Metacritic26 critic reviews
- 81/100
- Metacritic usersuser score
- 70/100
- GameFAQsTough
- 3.23/5
- Player reviews
- 74% positive213,916 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$11.99
Where to get it

2019 · Extraction shooter · First-person shooter
Hunt: Showdown
Hunt the corrupted in backwaters lost to history. Fight back against a timeless evil that pits you against twisted monsters and other desperate Hunters – solo or in a group – in a high-stakes, tactical, PvPvE, first person shooter. There are no heroes here. Risk everything as Hunt consumes you.
- Released
- 27 August 2019
- Platforms
- PlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
- Genres
- Extraction shooterFirst-person shooterHistoricalHorrorShooterSimulationSurvival horror
- Developers
- —
- Publishers
- —
- Modes
- Co-opMultiplayerplayer versus environment
- Perspective
- First person
- Themes
- ActionHorrorSurvival
- Engine
- CryEngine V
- Country
- United StatesGermany
- Age ratings
- CLASS_IND 18ACB MA 15+GRAC 15+ESRB MPEGI 18
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Spanish (Spain) and 1 more
- Time to beat
- 56hmain story631hcompletionist
About
Hunt: Showdown 1896 (formerly known as simply Hunt: Showdown) is a first-person extraction shooter video game by Crytek. It was launched on Steam in early access on 22 February 2018 and for Xbox Game Preview on 29 May 2019. The full release of the game launched on 27 August 2019 for Microsoft Windows, it was also released on Xbox One on 19 September 2019 and PlayStation 4 on 18 February 2020. In the game, the player assumes the role of a bounty hunter who tries to kill mythical monsters in order to claim their bounties and survive long enough against other bounty hunters to reach an extraction point.
Hunt: Showdown was originally in development at Crytek USA, who wished to create a spiritual successor to Darksiders - a video game series developed by their predecessor, Vigil Games - under the title Hunt: Horrors of the Gilded Age. It was envisioned to be a cooperative multiplayer game. After the initial announcement in June 2014, Crytek USA was shut down due to financial issues, and the development was brought to the Crytek headquarters in Germany. The game, under the new title Hunt: Showdown, was re-announced in May 2017 and became a competitive multiplayer game in which players need to combat other players and enemies controlled by artificial intelligence in a large map that resembles an open world. The game received generally-positive reviews upon release and was praised for its innovative gameplay-loop.
›Story
The year is 1896, and you are a Hunter tasked with eliminating the savage, nightmarish monsters that have infested the Louisiana Bayou. Play alone or in teams of two or three, as you search for clues to help you track your target and compete against other Hunters who are after the same reward. Kill and banish your target, collect the bounty, and then get ready for the showdown; once the bounty is in your hands every other Hunter on the map will be after your prize. Show no mercy as you fight through a dark, ruthless world with brutal, period-inspired weapons, as you level up, unlock gear, and collect experience and gold for your Bloodline.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Hunt: Showdown is a multiplayer first-person shooter with three gameplay modes. In "Bounty-Hunt", the player plays as a bounty hunter who hunts down one or two of the game's six bosses to claim a bounty. Players can work on their own or with up to two other players to find clues about the monster's location in the four maps. Each map functions as a medium-sized open world filled with other environmental dangers and enemies such as Grunts, Hives, or Armoreds.
As the player collects more clues, the location of the monster's lair is narrowed down. There are six boss monsters: The Butcher, the Spider, the Assassin, the Scrapbeak, and two Wildcard-targets, the Rotjaw and the Hellborn. Players can use a variety of weapons ranging from shotguns and crossbows, to exotic elephant guns and rifles like the Mosin-Nagant, to defeat their enemies, though the amount of ammo is scarce in this game, forcing players to rely on making their shots count. They also have access to a large variety of tools such as traps and decoys.
Development
Vigil Games, known for the Darksiders series, was shut down by THQ in 2013 as part of the publisher's bankruptcy. While Crytek's founder Cevat Yerli had expressed an interest in bidding for the Austin-based studio based on their work on Darksiders alone (and because Crytek was already planning to establish a US subsidiary in the city), he did not feel that their products fit with the company's business strategy. However, immediately after Vigil was closed, Yerli brought Vigil head David Adams on board to lead the new studio, Crytek USA, citing Adams's leadership skills. In turn, Crytek USA would hire many former employees from Vigil. It was originally stated that the new studio would focus on developing new projects rather than pursue regaining the rights to its former properties; the studio did attempt to regain the rights to Darksiders — but they were instead acquired by Nordic Games.
Hunt: Horrors of the Gilded Age was announced in June 2014 as Crytek USA's first game. Hunt was designed to be a cooperative game; Adams recalled having been frequently asked about the possibility of adding co-op to a future installment of Darksiders, and stated that "one of the first things we said when we got here was, we are absolutely doing a four-player co-op game. That wasn't even up for discussion". The game is set in the late-19th century, and features weapons and classes reminiscent of the era.
Reception
The game received "generally-favorable reviews" upon release according to review aggregator website Metacritic. Critics praised the game for its innovative gameplay-loop and noted that the game offered a unique experience when compared with other multiplayer games on the market, though some critics were disappointed by the game's lack of content at launch.
VG247 praised the unpredictability of Hunt, writing that it "I know where enemies are likely to come from, and what they’re likely to do, and yet every game seems to throw something surprising up...because it simply provides such a broad canvas for imaginative gambits by players". Eurogamer liked the feeling of dread that Hunt created, saying that, "I'm not sure I've played a multiplayer game that breeds such tension since Rainbow Six: Siege". PCGamesN's Benjamin Griffin felt that sound design helped the gameplay be more tense "Flocks of crows, creaking boardwalks, and maimed horses wailing on the ground all signal your presence, while inside, jangling chains and crunching glass are to be avoided". Anthony McGlynn of PC Gamer enjoyed Hunt's twist on the battle royale genre, feeling that the game's focus "about escaping, not killing everyone - is simple but deeply effective". However he criticized the limited number of maps and weapons as making the game feel repetitive past a certain point.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Hunt: Showdown 1896 - Deluxe EditionHunt: Showdown 1896 - Premium EditionHunt: Showdown 1896 - Starter Edition
- Downloadable content
- Hunt: Showdown 1896 - The Shadow Under the CowlHunt: Showdown 1896 - When Shadows DanceHunt: Showdown - Bayou WraithHunt: Showdown 1896 - The RevenantHunt: Showdown 1896 - The Reckoning SonHunt: Showdown 1896 - Myth of the MoorsHunt: Showdown - Through the Bone BriarHunt: Showdown 1896 - Commedia Della MorteHunt: Showdown 1896 - Legends of the BayouHunt: Showdown - Bridgewater's HonorHunt: Showdown - The PenitentHunt: Showdown 1896 - The Son of GunpowderHunt: Showdown - Reap What You SowHunt: Showdown 1896 - Northern JusticeHunt: Showdown 1896 - Souls of a FeatherHunt: Showdown - Cold BloodedHunt: Showdown 1896 - Bark, Bone and BloodHunt: Showdown 1896 - Law of SalvageHunt: Showdown - Meridian TurncoatHunt: Showdown - Frau PerchtaHunt: Showdown - The Kid
- Built on it
- Hunt: Showdown - Meridian TurncoatHunt: Showdown - Reap What You SowHunt: Showdown - Fear the ReaperHunt: Showdown - Frau PerchtaHunt: Showdown 1896 - La Luz MalaHunt: Showdown 1896 - Souls of a FeatherHunt: Showdown 1896 - The Reckoning SonHunt: Showdown 1896 - The Shadow Under the CowlHunt: Showdown 1896 - Cry of the Caged BirdHunt: Showdown 1896 - The Madness of MontresorHunt: Showdown 1896 - Sage of JoseonHunt: Showdown 1896 - The Heart of Lower DeSalleHunt: Showdown 1896 - It Takes a RogueHunt: Showdown 1896 - Twice a RenegadeHunt: Showdown - Cold Blooded
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Collections8 collections
Platform libraries
Years
- Games released in 2019List › July–September
- Games released in 2020List › January–March
Features
- Games that support cross-platform playDiscontinued
Genres
- First-person shootersList
- Historical gamesGames set in the Modern period (1800–1945)
- Horror gamesList
Description adapted from its source, CC BY-SA 4.0.
