Ludography
Hysteria Project cover

2009 · Bulkypix · Adventure · Interactive

Hysteria Project

PlayStation console exclusive

You play as an an anonymous mute man who has been locked up inside of a shed, who bears a strange tattoo on his arm. If you don't escape quickly enough, another hooded man will barge in and kill you. It's up to you to save yourself and figure out who you are and why you're wanted dead. Clues are scarce, and the threat of your would-be assassin is always on your heels. Start running.

Released
7 April 2009
Platforms
iOSPlayStation 3PlayStation Portable
Genres
AdventureInteractiveSurvival horror
Developers
Bulkypix
Publishers
Sanuk Games
Modes
Single-player
Perspective
First person
Themes
HorrorStealthMystery
Country
France
Age ratings
PEGI 7ESRB T
Languages
EnglishFrenchGermanItalianSpanish

About

Hysteria Project is a 2009 FMV adventure game developed and published by French studio BulkyPix for iOS and first released on the App Store on April 7, 2009. It was released as a PlayStation mini available for play on the PlayStation 3 and PlayStation Portable on April 15, 2010 in Europe and April 22, 2010 in North America. The port was published by Sanuk Games. A sequel was released on the App Store in 2011, Hysteria Project 2.

Keywords

  • digital distribution
  • playstation minis
  • live-action cutscene
  • quick time event
  • psychopathy
  • escaping imprisonment

Media

The articlegameplay, story, development, reception

Gameplay

The game is played from a first-person perspective and composed entirely of full motion video scenes as the unnamed protagonist attempts to flee a man wielding an axe. Gameplay involves the player either making choices as regards what action to take at a given moment, or tapping on the touchscreen during context sensitive moments.

When the player is presented with a choice, the game cuts to a decision tree, where the player selects their choice. The game then moves on to the next segment, and the player can see if they selected the correct choice. Choices involve, for example, choosing to take the left or right path, or choosing to remain hidden or run away. However, the game script is fixed, different choices do not lead to a branching narrative - if the player makes the wrong choice (choosing to remain hidden instead of fleeing, for example), the player will die and the game will end, with a text description of how the player has died. At this point, the game can jump back anywhere between one and three choices.

Story

The game begins with an unidentified man awakening in a shed, where he has been tied up for reasons unknown. After managing to free himself, he begins to run through the woods surrounding the shed. However, he soon finds himself being chased by a hooded man wielding an axe, the same man who had placed him in the shed originally.

As he flees, the player finds a mysterious, and recent, tattoo of a letter H on his arm, the same letter was also inscribed on the inside of the shed door. The player continues to run, until he seems to faint. He awakens to find himself being dragged back to the shed. Groggy and confused, he once again escapes from the shed and runs through the woods, only to once again find himself being chased by the hooded man.

Reception

Upon its release, Hysteria Project received mixed reviews. The PSP version of the game holds an aggregate score of 68 out of 100 on Metacritic, based on four reviews. On GameRankings, the iOS version holds a score of 57.40%, based on five reviews, and the PSP version holds a score of 56.67%, based on three reviews.

Chris Hall of 148Apps was impressed, scoring the game 3.5 out of 5. He praised how the game was shot, comparing it to The Blair Witch Project, but felt the gameplay was repetitive and the game itself too short; "Hysteria is a short, sweet adventure that only costs $1.99. If you are at all a fan of the old cinematic video game genre or just like horror games in general, pick this one up." TouchGen's Nigel Wood also scored the game 3.5 out of 5, praising the tone of the game, but criticizing the length; "If you want a quick fright then this game delivers, but if you were hoping for a deep interactive experience then this first part of Hysteria only scratches the surface."

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
iOS7 April 2009Worldwide
PlayStation Portable15 April 2010Europe · North America 22 April 2010
PlayStation 315 April 2010Europe · North America 22 April 2010

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStation 3NPEZ00158——
NPUZ00072——
PlayStation PortableNPEZ-00158Europe—
NPUZ-00072North America—
NPUZ00072North America—

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.