The articlegameplay, story, development, reception
Gameplay
Imperium Galactum is a game in which the player must expand an empire to achieve the largest population base in the star cluster. This goal can be achieved by overseeing the cultivation of land, the extraction of ore, the industrial production and transportation of all products, monitoring population numbers, mines and factories, exploring other planetary systems, negotiating with other states and independent planets, and waging wars.
The game requires the player to constantly plan for the future. For example, one point of agricultural potential requires the employment of half a point of population and allows for four points of food. Excess food can be transported to planets that have a food shortage, but a sufficiently large fleet of traders (one for each food point) is required to do so. Similar accounts are kept for the extraction of ore in mines and for industrial production.
Reception
Stewart MacKames reviewed the game for Computer Gaming World, and stated that "it must be concluded that Imperium Galactum is a game which due to randomization factors, optional alternate cluster make-ups, a long list of features, challenging levels of solitaire play, and Machiavellian multiplayer dynamics, will continue to be enjoyed for a very long time."









