
2011 · Halfbrick Studios · Platformer · Arcade
Jetpack Joyride
PlayStation console exclusive
Jetpack Joyride is a 2011 side-scrolling endless runner/action video game created by Chief Creative Officer Luke Muscat at Halfbrick Studios. Originally released for iOS devices on the App Store on September 1, 2011, the game has since been ported to many other systems.
- Released
- 1 September 2011
- Platforms
- AndroidBlackBerry OSBrowserLegacy Mobile DevicePlayStation 3PlayStation 4PlayStation PortablePlayStation VitaWindowsiOS
- Genres
- PlatformerArcade
- Developers
- Halfbrick Studios
- Publishers
- Perpetuum MediaHalfbrick StudiosDigital GamesBeatshapersBig Ant Studios
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionScience fictionComedy
About
Jetpack Joyride is a 2011 endless runner action game created by Halfbrick Studios. It was released for iOS devices on the App Store on September 1, 2011 and has been ported to other systems. It was released online as a Flash version on May 11, 2012; on Android on September 28; on PlayStation Portable (via PlayStation Network, ported by Beatshapers) on November 20 in North America and November 21 in Europe; on BlackBerry PlayBook on December 13, 2012; on PlayStation 3 and PlayStation Vita (via PlayStation Network, ported by Big Ant Studios) on December 21 in Europe and December 31 in North America; on BlackBerry 10 on March 6, 2013; and on Windows Phone 8 and Windows 8 on June 5. It was also released on PlayStation 4 on April 26, 2016. A mobile version using the keypad was released in 2021 for KaiOS devices.
The game features the same protagonist from Age of Zombies and Monster Dash, Barry Steakfries, who the player controls as he steals a bullet-powered jet pack from a top-secret laboratory, being a direct spin-off of the latter game. The game has been met with favourable reviews and has won numerous awards.
›Story
Join Barry Steakfries as he breaks in to a secret laboratory to commandeer the experimental jetpacks from the clutches of science evildoers.
Keywords
- motorcycle
- achievements
- endless runner
- digital distribution
- playstation trophies
- windows store
- shopping
- game reference
- playstation minis
- touch controls
- xbox live
- gravity control
Media
The articlegameplay, story, development, reception
Gameplay
The game uses a simple, one-touch system to control the jetpack; when the player presses anywhere on the touchscreen, the jetpack fires and Barry rises. When the player lets go, the jetpack turns off, and Barry falls. Because he is continually in motion, the player does not control his speed, simply his movement along the vertical axis.
The objective of the game is to travel as far as possible, collect coins, and avoid hazards such as zappers, missiles and high-intensity laser beams. Contact with any of these obstacles would result in instant death, although Barry's body will tumble and slide for an additional distance upon dying. As the player travels, golden coloured "Spin Tokens" occasionally appear, which the player can collect. At the end of each run, these spin tokens are used in a slot machine (one token gives one spin) which can award the player various prizes, including coins, additional spin tokens, a head-start, a player revival, and explosives that can propel the player's body for an additional distance after death. If the player does not wish to spin the slot, they can cash in all remaining spin tokens for 100 coins each.
Story
Barry Steakfries works as a salesman for a gramophone-making company, but the business is about to go bankrupt due to low sales. One day, as he walks down a street, sad because of the low sales, he finds one of the "top secret" laboratories of Legitimate Research and sees the Machine gun jetpack inside. Dreaming of using the jetpack to do good, Barry bursts through the wall of the laboratory and steals the experimental jetpack from the clutches of the scientists, thus beginning the game.
Barry's nationality is unknown, but he is usually depicted in tie-in media with an Australian accent.
Development
The game was titled Machine Gun Jetpack during development. It was released on the App Store on September 1, 2011. Subsequent upgrades included add-ons such as different jetpacks, utilities and gadgets to assist the player, as well as providing support for the Retina display. The game was launched on Facebook as a Beta on May 11, 2012. It was subsequently ported to Android devices, PlayStation Portable, PlayStation 3, PlayStation Vita, BlackBerry PlayBook, BlackBerry 10, Windows Phone 8, and KaiOS.
Reception
Jetpack Joyride received predominantly positive reviews. The iOS version holds an aggregate score of 90 out of 100 on Metacritic, based on 27 reviews, and 93.00% on GameRankings, based on ten reviews. The PSP version holds a score of 78.50% on GameRankings, based on four reviews.
IGN's Justin Davis scored the iOS version 9 out of 10, calling it "the most addictive game from Halfbrick after the seminal Fruit Ninja", praising the random levels ("Halfbrick smartly included the perfect amount of randomness, to keep Joyride spicy. Players never quite know where the next missile will come from, or how the next set of lasers will be configured. It makes narrow escapes feel exhilarating"), boosts, and, especially, the "one more game" element of the three mission system. He was less impressed with the PSN version, scoring it 7.4 out of 10. He was critical of the lack of an online leaderboard (arguing "this makes Jetpack Joyride a high score game without any actual online competition") and the lack of HD graphics for the Vita and PlayStation 3, concluding that "Jetpack Joyride's inferior visuals, lack of online leaderboards and higher price tag make it inferior to the iOS and Android experience."
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Jetpack Joyride ArcadeJetpack Joyride+
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Collections6 collections
Platform libraries
- Xbox Live games on Windows 8.xReleased games
- PlayStation 3 games (J–P)
- PlayStation 4 games (A–L)List
- PlayStation minisPlayStation minis
- PlayStation Vita games (I–L)Games list (I–L)
- PlayStation Vita games (I–L)Games list (I–L)
- IOS gamesGames and applications
Description adapted from its source, CC BY-SA 4.0.

