Ludography
74/100
Players124 ratings
70/100
Critics2 reviews
Killzone HD cover

2004 · Guerrilla Games · Action · First-person shooter

Killzone HD

PlayStation exclusive

Killzone is a sci-fi-themed first-person shooter. The game's stand-out feature is the ability to control any of the four different protagonists, each with his or her own strengths and weaknesses. Up to sixteen players could compete in the online multiplayer portion, which includes eight maps and six modes: Deathmatch, Team Deathmatch, Assault, Defend and Destroy, Supply Drop, and Domination. The online servers of the game have now been closed down.

Released
2004
Platforms
PlayStation 2PlayStation 3
Genres
ActionFirst-person shooterShooter
Developers
Guerrilla GamesSony Interactive Entertainment
Publishers
Sony Interactive Entertainment
Series
Killzone
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionScience fictionWarfare
Country
Netherlands
Age ratings
PEGI 16ACB MA 15+CLASS_IND 18ESRB MCERO C
Composers
Joris De Man

About

Killzone is a 2004 first-person shooter video game developed by Guerrilla Games and published by Sony Computer Entertainment for the PlayStation 2. It is the first installment of the Killzone series and the first partnership between Guerrilla and Sony. A remaster developed by Supermassive Games was re-released within the Killzone Trilogy for PlayStation 3 as well as a standalone PSN title in 2012.

Killzone takes place in the middle of the 24th century and chronicles the war between two human factions; the Vektans, and the Helghast. The game is played from a first-person view and follows Jan Templar, a high-ranking officer within the Interplanetary Strategic Alliance, as he battles invading Helghast forces on his homeworld of Vekta.

›Story

During the era of space exploration, a faction of humans colonized the planet Helghan. In order to survive in the harsh environment, these people mutated to the point of no longer remaining human. They developed a passionate hatred for mankind, and eventually formed the Helghast Empire, attacking the planet Vekta controlled by the Interplanetary Strategic Alliance (ISA). As Helghast soldiers invade the planet's perimeter, the ISA forces are trying to hold the ground and find a way to stop them.

Keywords

  • modern warfare
  • death
  • military
  • war
  • multiple protagonists
  • artificial intelligence
  • tank
  • silent protagonist
  • good vs evil
  • playstation network
  • no jumping
  • split-screen multiplayer

Media

The articlegameplay, story, development, reception

Story

Killzone takes place in a fictional world set in the year 2357. After nuclear war rendered much of the Earth uninhabitable in 2055, world governments formed an international order known as the United Colonial Nations. Partnering with private firms, the UCN moved to establish human colonies in Alpha Centauri, a system occupied by two planets: Vekta, a rich Earth-like world (named after the CEO of the mining conglomerate Helghan, Philip Vekta), and Helghan, a barren wasteland named after the same company. The Helghan Corporation sought to buy ownership of Vekta as well, but when the UCN imposed sanctions against its business practices, a war broke out (known as the First Extrasolar War), which led to the ISA, the military arm of the UCN, driving the company out of Vekta.

In response, the exiled colonists established their own civilization on Helghan, built on the principles of militarism and authoritarianism. The harsh environment and atmosphere killed many Helghans, forcing the survivors to use respirators and air tanks just to breathe. Eventually, the population, now known as the Helghast, mutated into pale-skinned, occasionally hairless humanoids with increased strength, stamina, and intelligence. Violently xenophobic and convinced of their superiority, the Helghan consider other humans to be beneath them, and dream of one day reconquering Vekta and expanding their empire to Earth and the neighboring star systems.

Reception

Killzone received "mixed or average" reviews according to the review aggregation website Metacritic. Reviewers cited technical problems with Killzone, including inconsistent AI, occasional bugs, frame-rate issues, distracting graphical glitches, repetition of the same voices, short draw distance, and an awkward control system. Critics also complained about the gameplay, with IGN labeling it "underwhelming and mediocre".

Reviewers such as GameSpy claimed that Killzone partly suffered due to the incredible publicity it received before release, raising expectations only for them to go unfulfilled. Despite this, Killzone was admired for its sound effects, its soundtrack, and its presentation of a gritty war zone; it was also credited for its unique hard sci-fi art design. In Japan, where the game was ported and published by Sega in 2004, Famitsu gave it a score of one seven, one nine, one eight, and one seven for a total of 31 out of 40. Despite the mixed reception, the Academy of Interactive Arts & Sciences nominated Killzone for "Console First-Person Action Game of the Year" and "Outstanding Achievement in Original Musical Composition" during the 8th Annual Interactive Achievement Awards.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 22 November 2004North America · Europe 26 November 2004 · Japan 27 October 2005

Editions and related releases

Remastered as
Killzone HD
Built on it
Killzone HD
Editions
Killzone: Collector's EditionKillzone: Special Limited Edition

In the same series

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.