Ludography
Last Bronx cover

1996 · Fighting

Last Bronx

Sega console exclusive

Nine gang leaders battle it out for control over Tokyo city in this AM3 developed arcade fighting game. It was the first motion captured fighting game released back in May 1996 to Arcades in Japan. Home versions of Last Bronx were later produced for the contemporary Sega Saturn and Windows systems.

Released
1 June 1996
Platforms
ArcadeSega SaturnWindows
Genres
Fighting
Developers
—
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Side view
Country
Japan
Age ratings
USK 16ACB MA 15+ESRB T

About

Last Bronx is a 1996 fighting video game developed by Sega AM3 on the Sega Model 2 mainboard. It was released in Japanese and American arcades before home versions were produced for the Sega Saturn and Windows systems in 1997. Set in a crime-ridden Tokyo, the game follows rival street gangs who take part in a weapon fighting tournament. Last Bronx became a big hit in Japan, and it was soon novelized and serialized into comics and radio drama, and a year later Takashi Shimizu directed the direct-to-video live-action movie. On June 29, 2006, Sega released Last Bronx on PlayStation 2 as a tenth anniversary celebration.

Media

Last Bronx screenshot 1

The articlegameplay, story, development, reception

Gameplay

Each match is a best out of two rounds fight with victory by knock out or remaining health at the end of the 30-second time limit. The stages are set in real Tokyo city closed areas without any ring outs. However, fighters can jump on the barriers (and eventually make a disqualifying ring out backflip from there).

Sega AM3 used the "PKG" 3-button system introduced by the AM2 in Virtua Fighter – "P" stands for "Punch" (or weapon), "K" for "Kick" and "G" for "Guard". The player uses the arcade joystick to move the character. Certain joystick and button combinations result in special attacks and combination attacks. The "G" button is used to block the opponent's attacks and to perform a feint attack called "Attack Cancel".

Story

Last Bronx is set in an alternate version of post-Japanese bubble Tokyo, where youth disenchantment and disillusion with Japan's explosive economic and societal progression lead into the culmination of the historic violent underground event known as the All Tokyo Street Wars, and into an era where crime and gang warfare is rampant.

Upon the peak of the All Tokyo Street Wars, a bōsōzoku gang known as Soul Crew made an explosive rise to power, uniting Tokyo's youth and gangs by their philosophy of Free Soul and enforcing their will by both negotiations and unstoppable and unmatched fighting prowess. This would lead into a brief lived ceasefire however, as soon shortly after, the leader of Soul Crew would be grisly murdered, leading into the Second All Tokyo Street Wars upon his death. Immediately, a message was made by a mysterious group known as Redrum, who demanded a tournament of fair dueling be engaged by the leaders of all of Tokyo's strongest gangs to know who would rule over all of Tokyo's streets. Dismissed by all who read it at first, this treatise would soon be exemplified by the discovery of missing gang members found dead in Tokyo Bay. Now with the Tokyo's street gang underworld's attention, the Second All Tokyo Street War Tournament, or The Last Bronx, would be able to begin.

Development

The arcade version was developed in Japan by the AM3 team that had developed Virtual On. According to director/project lead Akinobu Abe, "The game was designed to be quite realistic, with realistic style and people - Last Bronx characters wear clothes based on current Tokyo street fashions." While working on the game, the developers found that the weapons couldn't be seen during attacks because of how fast they were moving; this led to them programming the weapons to leave afterimages when in motion.

Environmental texture mapping, used to create the reflective effect of the "Metal" versions of the characters, is not a supported feature of the Model 2 hardware and had to be accomplished through programming trickery.

Reception

Last Bronx was already a hit and popular franchise in Japan before the home version's release, but it flopped in U.S. arcades, appearing in only a handful of venues in the country.

Next Generation reviewed the arcade version, describing it as "a grittier, and in some ways more inventive product than the sometimes overly smooth efforts of AM2." The reviewer also praised the subtle techniques, use of the same intuitive three-button configuration used on all Model 2 fighting games, challenging opponent A.I., fluid animation, and intense sound effects.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 June 1996Japan
Sega Saturn1 August 1997Japan · North America 30 September 1997 · Europe 23 October 1997 · Brazil 1 December 1997
Windows1 January 1998North America · Europe 1 January 1998 · Japan 27 February 1998

Editions and related releases

Ported as
Sega Ages 2500 Vol. 24: Last Bronx - Tokyo Bangaichi
Built on it
Sega Ages 2500 Vol. 24: Last Bronx - Tokyo Bangaichi

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Description adapted from its source, CC BY-SA 4.0.