
- 70/100
- Players29 ratings

1998 · Asmik Ace Entertainment · Action-adventure · Adventure
LSD
PlayStation exclusive
In LSD the player navigates through a psychedelic dream world. The idea is simply to walk around and explore things in a dream environment. There are many strange environments in this world, and one way to travel through them is by foot. However, if the player bumps into walls or other objects in the game, they will be transported to another environment instantaneously through a system called "linking". Bumping into people, animals, or special objects usually results in a stranger dream.
- Released
- 22 October 1998
- Platforms
- PlayStationPlayStation 3PlayStation Portable
- Genres
- Action-adventureAdventureIndieSimulationWalking simulator
- Developers
- Asmik Ace Entertainment
- Publishers
- Asmik Ace Entertainment
- Modes
- Single-player
- Perspective
- First personText
- Themes
- Horror
- Country
- Japan
- Age ratings
- CERO D
- Languages
- Japanese
About
LSD: Dream Emulator is a 1998 exploration-adventure game by Asmik Ace Entertainment, released for the PlayStation. In LSD, the player explores surreal environments without any objective. If they touch anything in the environment, such as walls, creatures or objects, they will be warped to another setting. The game was conceived by Japanese artist Osamu Sato, who rejected the idea of games, and wanted to use the PlayStation as a medium for creating contemporary art. The game's concept is based on a dream diary kept by an Asmik Ace employee for over a decade.
The game received a limited release in Japan, alongside a soundtrack and a book composed of excerpts from the dream diary. LSD quickly fell into obscurity, but in years since has experienced a resurgence in popularity due to its eccentricity being a point of discussion on numerous gaming forums, as well as several Let's Play commentators. The game was also released on the Japanese PlayStation Store in 2010. Critics have praised its psychedelic and whimsical qualities, and LSD has been cited as one of the most experimental video games of all time.
›Story
LSD: Dream Emulator is an exploration game that has been described as a "playable dream" in which the player explores surrealistic environments without any overarching goals.
Keywords
- exploration
- surrealism
- weird
- 3d
- experimental
- psychedelic
- walking simulator
- surreal
- dreams
- trippy
- playstation network
- surreal horror
Media
The articlegameplay, story, development, reception
Gameplay
LSD: Dream Emulator is an exploration game that has been described as a "playable dream" in which the player explores surrealistic environments without any overarching goals. Gameplay takes place in a first-person perspective in a 3D environment with the player's control limited to moving frontward and backward, turning, strafing, running, and looking behind. The game is played in levels or "dreams" lasting up to ten minutes. The player begins each dream in a random area where they can begin exploring.
By walking into any object or walking through certain tunnels, the player will be transported to another setting. LSD has several static and defined environments to explore including a Japanese village, a field, a city, houses, and a factory, among others. While the environments are static, the default textures are sometimes swapped and they may also be populated with random objects, animals, and characters roaming about to add variety. Each dream ends after ten minutes in which the character wakes up, or ends early if the player interacts with certain objects or dies.
Development
LSD: Dream Emulator was conceived by Osamu Sato, a Japanese multimedia artist. Sato started his art career in photography and writing music in the 1980s, before turning to digital graphic design and computer art by the 1990s. In the 1990s, he began experimenting with CD-ROM technology, creating animated 3D videos with a dimension of interactivity. Although these projects resembled video games, Sato's intent was not to create games, but to use game platforms as a means of creating contemporary works of art.
Sato's first such project was funded by Sony Music Entertainment Japan and released in 1994, titled Eastern Mind: The Lost Souls of Tong Nou. It was released in Japan and the United States. Because Eastern Mind was released in the United States and received some awards, Sato was able to source funding for his next project which would become LSD.
Reception
LSD: Dream Emulator quickly fell into obscurity after release due to its limited availability and the eccentric nature of its content, but it gained an avid cult following in subsequent years. The cause of its growing interest among Western audiences years after its release is a mystery to Sato. com and Let's Play video curators on YouTube who feed off the game's quirky qualities. Hardcore Gaming 101 concluded that the popularity of LSD is a testament to the consumer demand for hallucinogenic and experimental games.
Enough people contacted Sony about LSD that they re-released it on the Japanese PlayStation Network in 2010, generating even more interest. Sato has noticed young audiences visiting his art exhibits because they heard about him due to LSD's online popularity. English indie rock band Alt-J received permission from Sato directly to use a screenshot from LSD for the cover art of their studio album, Relaxer (2017). In 2011, a fan began developing an unofficial remake made in the Unity engine for personal computers, with a public alpha version being made available in 2014.
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
