

1983 · Stamper brothers · Arcade · Science
Lunar Jetman
Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race.
- Released
- 1983
- Platforms
- BBC Microcomputer SystemZX Spectrum
- Genres
- ArcadeScienceShooter
- Developers
- Stamper brothers
- Publishers
- Ultimate Play the Game
- Series
- Jetman
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionScience fiction
- Country
- United Kingdom
- Languages
- English
About
Lunar Jetman is a horizontally scrolling shooter video game developed and published by Ultimate Play the Game. It was released for the ZX Spectrum in 1983 and later on the BBC Micro. In this sequel to Jetpac, the second instalment of the Jetman series, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race.
It was met with critical acclaim upon release for its addictive gameplay and range of colours. The game was followed by a sequel, Solar Jetman: Hunt for the Golden Warpship, developed by Rare and released by Nintendo for the Nintendo Entertainment System in 1990. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
Keywords
- melee
- upgradeable vehicles
Media
The articlegameplay, story, development, reception
Gameplay
Once again taking on the role of Jetman, players find themselves on the surface of a small purple planet. Similarly to its predecessor, the player can move around slowly on foot, or use a jetpack to leave the ground and navigate the planet faster. However, unlike Jetpac, Jetman's jetpack has limited fuel and must be topped up regularly. In addition to the jetpack, the player has a lunar rover for ground travel, inside of which they are invulnerable to damage.
However, the rover can only negotiate smooth terrain, and Jetman may need to use bridging kits obtained from the rover to fill in craters on the planet's surface. The rover doubles as a refuelling point for Jetman's jetpack.
Reception
Similar to its predecessor, the game was critically acclaimed upon release. Crash praised the graphics and wide spectrum of colours, noting that whilst the presentation did not differ much from its predecessor, the graphics were "every bit as good" as superior arcade machines. Home Computing Weekly also praised the presentation, stating that the colour and animation were "superb", whilst expressing the gameplay as "disgustingly addictive".
When Crash revisited the game in their "Crashback" section of a 1984 issue, the game was still praised, with one reviewer stating that he would not change any of the original scores. Brian Buckley of ZX Computing praised the game's advanced graphics and effects, stating that extraordinary attention had been paid to detail and that every usage of sound and colour was "excellent". Buckley also asserted that Lunar Jetman was "the best computer game of all time".
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Rare ReplayUltimate Play The Game: The Collected WorksRare Collection 1
In the same series
86Jetpac
1983 · BBC Microcomputer System, Commodore 64 +6
Stamper brothers
Nintendo exclusive70Solar Jetman: Hunt for the Golden Warpship
1990 · Arcade, Commodore 64 +1
Zippo Games
Xbox exclusive70Jetpac Refuelled
2007 · Remake · Xbox 360
Rare Ltd.
Xbox exclusive82Rare Replay
2015 · Bundle · Xbox One
Rare Ltd.
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Description adapted from its source, CC BY-SA 4.0.
