Ludography
80/100
Players7 ratings
90/100
Critics1 review

Where to get it

Magic Carpet 2 cover

1995 · Bullfrog Productions · First-person shooter · Shooter

Magic Carpet 2

Magic Carpet 2: The Netherworlds was the follow-up of the successful yet underrated game, Magic Carpet. It fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers.

Released
1995
Platforms
MS-DOSWindowsmacOS
Genres
First-person shooterShooter
Developers
Bullfrog Productions
Publishers
Electronic Arts
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionFantasy
Country
United Kingdom
Age ratings
ESRB EPEGI 7USK 12
Languages
English, French, German, Italian, Spanish (Spain), Swedish
Composers
Russell Shaw

About

Magic Carpet 2: The Netherworlds is a 1995 video game, the sequel to the Magic Carpet. It was developed by Bullfrog and published by Electronic Arts. It was re-released in 2013 on GOG.com with support for Windows and macOS.

›Story

The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon.

The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.

Keywords

  • magic
  • mythology
  • flying
  • base building
  • stereoscopic 3d
  • mana
  • mt-32 support
  • gog preservation program
  • sound canvas support

Media

The articlegameplay, story, development, reception

Gameplay

Magic Carpet 2 fixed many of the design complaints present in the first Magic Carpet. The basic concept of the game remains the same as Magic Carpet, with the player being able to build a castle, collect mana, destroy creatures for their mana and battle rival sorcerers.

It adds night-time levels, and underground levels, which not only helped alleviate the repetitiveness of the preceding game, but also accompanied the storyline progression, which was mapped out before each level. Underground levels, however, do not have rival wizards. There are also several secret entrances to reach hidden levels, where the player can gain more spells and experience.

Story

The apprentice's master, who died after unleashing his deadly spell, was being spied upon by the Netherworld's ruler, Vissiluth, who is now intent on conquering the world of the living. It's once again up to this apprentice to stop him, by battling this demon.

The NPC wizards are now considered to be Vissiluth's lackeys. They are all based in a city just before Vissiluth's seat of power. After the enemy wizards are vanquished, the apprentice takes an underground passage to reach Vissiluth's citadel. After the apprentice destroys the citadel, Vissiluth emerges and the two do battle. Upon emerging victorious, a volcano spews out mana in all different colours.

Development

A version for the Panasonic M2 was in the works, but it never released due to the system's cancellation.

Reception

A Next Generation critic assessed that despite the improvements to the interface, addition of level objectives, modifications to the game engine, and improved graphics, Magic Carpet 2 plays the same as the original Magic Carpet. Concluding that "if you loved the first Magic Carpet, this one is definitely for you", he gave it four out of five stars. Rating it three out of four stars, PC Magazine praised the graphics' quality and speed but advised those susceptible to motion sickness from first-person games to avoid the game.

In 1996, GamesMaster rated the game 27th on its "Top 100 Games of All Time", one place below the original Magic Carpet.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS8 September 1995North America · Europe 1 October 1995
macOS12 March 2013Worldwide
Windows12 March 2013Worldwide

Editions and related releases

Follows
Magic Carpet

Games like this

Collections1 collection

Description adapted from its source, CC BY-SA 4.0.