Ludography
68/100
Players21 ratings
75/100
Critics1 review
More scores
Metacritic23 critic reviews
73/100
Metacritic usersuser score
70/100
GameFAQsJust Right-Tough
3.18/5
Player reviews
48% positive787 reviews
Runs on
Windows
Price
US$5.99

Where to get it

Beyond Divinity cover

2004 · Larian Studios · Role-playing

Beyond Divinity

You were a disciple of the Divine, a servant of light on a never-ending crusade to fight evil. But fate has made a terrible turn on you. During an epic battle with a powerful necromancer, dreadful daemon named Samuel tricked you and dragged you to his dimension. There you were trapped and tortured.

Released
2004
Platforms
WindowsmacOS
Genres
Role-playing
Developers
Larian Studios
Publishers
Focus Entertainment
Series
Divinity
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionFantasy
Country
Belgium
Age ratings
USK 12ESRB MPEGI 12
Languages
English, French, German, Polish, Russian
Time to beat
21hmain story34hwith extras59hcompletionist
Composers
Kirill Pokrovsky

About

Beyond Divinity is an action role-playing game by Larian Studios released in 2004. It is a sequel to Divine Divinity.

A Deluxe Edition was also released that same year, containing copies of both Beyond Divinity and Divine Divinity. In 2009 a digital download version was released, equivalent to the updated disc version. The game was released for Mac OS X on 15 November 2013.

›Story

The storyline of Beyond Divinity takes place 20 years after the original game. The player take the role of a servant of the divine one, a paladin who hates and hunts necromancers. During the battle with one particularly vile necromancer, the paladin is grabbed by a demon, Samuel, and dragged into another universe where he is soul-forged to a death-knight, a creature of evil. Together the paladin and death-knight must venture forth to find a way to break that forging.

To succeed is to resume the path you have set for yourself. To fail is to spend eternity linked to that which you have despised.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay is heavily based on Divine Divinity, but adds the ability for the player to control two characters, each with their own stats and equipment.

Beyond Divinity is divided into four acts; the first was designed to be relatively linear, but it opens up towards the end, and later acts have much more freedom of movement. The player can acquire a new summoning doll in each act, allowing the player to summon a specific creature, including a skeleton doll in Act 1 capable of wielding a crossbow to provide ranged support. The player can control these summons directly (and depending on the doll, even give them some of your spare equipment to use) to help in combat, or simply use to carry loot.

Story

The storyline of Beyond Divinity takes place 20 years after the original game. The player takes on the role of a servant of the divine one, a paladin who hates and hunts necromancers. During the battle with one particularly vile necromancer, the paladin is grabbed by a demon, Samuel, and dragged into another universe where he is soul-forged to a death-knight, a creature of evil. Together the paladin and death-knight must venture forth to find a way to break that forging.

To succeed is to resume the path you have set for yourself. To fail is to spend eternity linked to that which you have despised.

Reception

The game received "average" reviews according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows27 April 2004Worldwide

Editions and related releases

Included in
Divinity: Original Sin - Enhanced Edition Collector's EditionDivinity: Original Sin 2 - Eternal Edition

In the same series

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.