Ludography
Mario Teaches Typing cover

1992 · Interplay Entertainment Corp. · Educational

Mario Teaches Typing

Mario Teaches Typing is one of the few licensed Mario computer titles. As the title suggests, Mario Teaches Typing was designed for improving a computer user's typing skills. Kids with no typing experience will get the most from the program, while enjoying cute antics of Nintendo's popular Mario brothers. All of the game's music was sampled from Super Mario World.

Released
1992
Platforms
MS-DOSmacOSWindows
Genres
Educational
Developers
Interplay Entertainment Corp.
Publishers
Interplay Entertainment Corp.
Series
Mario Teaches Typing
Perspective
Side view
Themes
Educational
Country
United States
Languages
EnglishJapanese
Entry
#1 in Mario Teaches Typing

About

Mario Teaches Typing is an educational video game developed and published by Interplay Productions for MS-DOS compatible operating systems, Windows, and Macintosh. It uses the Mario character, licensed from Nintendo, to teach keyboard skills. Featuring several modes of difficulty, it teaches typing letters, words, and sentences using aesthetics from Mario games.

Interplay aimed to replicate the success of the Mavis Beacon Teaches Typing software. Nintendo agreed as it was expanding into more creative and educational products. Interplay released Mario Teaches Typing on floppy disk in 1992 and then published an enhanced version on CD-ROM in 1993.

›Story

Mario and Luigi were walking by Bowser's Castle one day when they come across the Magical Typewriter floating in the air. Curious, Mario attempts to type on it. However, he proves to be a terrible typist. Before Mario can go on any further, the Magical Typewriter explodes.

In place of the typewriter is a scroll, which is also floating in the air. Mario takes the typewriter and sees a picture of three pieces of the Magical Typewriter. Mario and Luigi decide to recover all of the pieces and improve Mario's typing skills.

Keywords

  • typing

Media

The articlegameplay, story, development, reception

Gameplay

Mario Teaches Typing is a single-player educational typing game aimed at teaching children touch typing. From the Main Menu screen, the player can select lessons as well as manage student profiles and lesson settings. As part of their profile, the player can set a words per minute (WPM) goal and change the player character to Mario, Luigi, or Princess Peach. Reaching the WPM goal will provide the player with a printable certificate.

Via settings in a lessons menu, courses can focus on the home row only or include specific segments of the keyboard; for example, the bottom and number rows can be included with the home row, or the lesson can encompass the whole keyboard. Localized versions were also published, such as a German release that supports QWERTZ keyboards and umlauts.

Development

Mario Teaches Typing was developed and published by Interplay Productions. Thomas Decker produced and designed the game with Kurt Dekker and Jay Patel as the programmers. Art was handled by Dave Mosher, Todd Camasta, and Patrick Whelan. Ronald B.

Ruben provided the voice for Mario; it was the first time that the character had spoken in a game. David Govet along with George Sanger arranged the music while Hamilton Altstatt handled the sound effects. The game reuses music from Super Mario World.

Reception

Mario Teaches Typing sold more than 800,000 copies. Fargo considered it a success. The software frequently appeared in top education sales charts for years after its initial release. , Babbage's, Waldensoftware, and Electronics Boutique.

The following month, the organization reported that it was the sixth-bestselling software in home education and the ninth top-selling education game. PC Research also reported that Mario Teaches Typing was the sixth top-selling IBM PC education game in September 1992. It dropped to ninth the following month and tenth in December 1992. At the Software Etc.

Legacy

Following Mario Teaches Typing, Martinet became the official voice actor for Mario, voicing him for decades in over 150 games. Martinet later transitioned from Mario's voice actor to Nintendo's "Mario Ambassador" in 2023. Fargo noted that Miyamoto was happy with Mario Teaches Typing. The success of Mario Teaches Typing encouraged Nintendo to continue releasing educational computer games; it partnered with The Software Toolworks to release the several Mario-themed educational games in 1993.

Interplay maintained its relationship with Nintendo, releasing Mario's Game Gallery. However, Nintendo ceased endeavors on non-Nintendo systems, including with Interplay, after another outside company produced a game that was not up to its standards.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
MS-DOS8 March 1992Japan · North America 13 November 1992 · Australia 23 November 1992 · Europe 1 December 1992
macOS31 December 1994Worldwide
Windows31 December 1994Worldwide

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Description adapted from its source, CC BY-SA 4.0.