Ludography
Mech Brigade cover

1985 · Turn-based strategy · Turn-based tactics

Mech Brigade

Turn-based tactical war simulation which simulates a war between the NATO and the Soviet Union.

Released
1985
Platforms
Apple IIAtari 8-bitCommodore 64Commodore C64/128/MAXMS-DOSPC-9800 Series
Genres
Turn-based strategyTurn-based tactics
Developers
—
Publishers
—
Perspective
Bird view / Isometric
Themes
Warfare
Languages
English

About

Mech Brigade is a computer wargame published by Strategic Simulations in 1985. It was designed by Gary Grigsby, and is a follow-up to his earlier Kampfgruppe.

Media

The articlegameplay, story, development, reception

Gameplay

Mech Brigade is a computer wargame that simulates a hypothetical conflict between NATO and the nations of the Warsaw Pact.

Development

Mech Brigade was designed by Gary Grigsby. It serves as a follow-up to his title Kampfgruppe, a World War II simulation. Mech Brigade was designed to bring the system into a modern warfare context. He launched both games in 1985, the same year he debuted U.S.A.A.F. - United States Army Air Force.

Reception

Author Rusel DeMaria later reported that Mech Brigade was "superior in design but inferior in sales" to Kampfgruppe.

Jay Selover reviewed the game for Computer Gaming World, and stated that "The addition of anti-tank guided missiles (ATGM's), combat helicopters, and all the other trappings of modern combat make Mech Brigade a much more dangerous place to take a Sunday stroll." In Antic, Dr. John Stanoch opined that Mech Brigade is "certainly not a game for beginners".

Releases by platformdates and regions as published

PlatformReleasedRegions
Apple II2 July 1985North America
Commodore C64/128/MAX3 September 1985North America
Atari 8-bit1 July 1986North America
MS-DOS3 November 1987North America
PC-9800 Series21 February 1991Japan

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Description adapted from its source, CC BY-SA 4.0.