Ludography
Medieval Conquest cover

2004 · Cat Daddy Games · Real-time strategy · Strategy

Medieval Conquest

A PC strategy cross tycoon game, set in a goofy fantasy world. Control units, build cities, destroy evil.

Released
6 September 2004
Platforms
Windows
Genres
Real-time strategyStrategy
Developers
Cat Daddy Games
Publishers
2K Play
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Historical
Country
United States
Age ratings
ESRB T
Languages
English, Russian

About

Medieval Conquest is a fantasy-themed real-time strategy personal computer game developed by Cat Daddy Games and published by Global Star Software for Windows in 2004. The game involves managing a kingdom by hiring units and building and upgrading structures.

Keywords

  • wizards
  • medieval
  • warriors
  • rangers

The articlegameplay, story, development, reception

Reception

Medieval Conquest received mixed reviews in the gaming media. Positive reviews praised its casual, light-hearted style, while critics singled out problems with unit AI and lack of compelling gameplay. A number of reviewers commented on its similarities to the 2000 real-time strategy game Majesty: The Fantasy Kingdom Sim.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows6 September 2004North America

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Description adapted from its source, CC BY-SA 4.0.