
More scores
- GameFAQsTough
- 3.58/5
- Player reviews
- 80% positive25 reviews
- Runs on
- Windows, Mac
- Price
- US$2.99
Where to get it

1993 · Cryo Interactive · Cyberpunk · Racing
MegaRace
Sega console exclusive
Virtual Television has given us a chance to do the things that we can't make real in everyday life: Race through 14 great tracks in 5 different environments in a totally virtual place where you can kill each other quite easily with sidekicks or guns. In every track you will see some symbols that can make your car speed up, slow up or even blow up, like your mega-host Lance Boyle says, "Who knows; who cares!" Everything you see in MegaRace is virtual and no one really dies there. So have fun!
- Released
- 1993
- Platforms
- 3DO3DO Interactive MultiplayerLinuxMS-DOSSega CDWindowsmacOS
- Genres
- CyberpunkRacing
- Developers
- Cryo Interactive
- Publishers
- Mindscape
- Series
- MegaRace
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionScience fiction
- Country
- France
- Age ratings
- ESRB ECLASS_IND L
- Languages
- English, French, German, Italian, Portuguese (Brazil), Spanish (Spain)
- Entry
- #1 in MegaRace
- Time to beat
- 3hmain story4hcompletionist
- Directors
- Rémi Herbulot
- Composers
- Stéphane Picq
About
MegaRace is a vehicular combat game developed by Cryo for MS-DOS and published by The Software Toolworks in 1993. Ports to Sega CD and 3DO were released the following year. It uses pre-rendered 3-D graphics and includes over twenty minutes of full-motion video of fictional game show host Lance Boyle.
There are two sequels: MegaRace 2 and MegaRace 3.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
MegaRace is a vehicular combat game with arcade-style gameplay, similar to that of RoadBlasters and Spy Hunter. However, it is also a rail shooter, in which players do not fully control the car; they can move it from side to side and accelerate within a limited range, but cannot turn nor fully stop the vehicle. This is because the speedway is rendered in full-motion video. The player must not only kill the opponents, but must also selectively avoid or run over "symbols" marked on the speedway itself. When driven over, these symbols temporarily improve or harm the car's performance.
The objective in MegaRace is to kill all of the speed-gang members in each race before three laps of the racetrack are completed. The first race starts with a small number of speed-gang punks, but more are added in each subsequent race. The player can dispatch opponents by slamming them into the sidewall of the track, hitting them with missiles mounted on the player's car, or passing them, causing the opponent's vehicle to explode after the gap between the two cars becomes too great. The player has a limited number of missiles for each race.
Story
MegaRace takes place in the distant future, where the player is a contestant on a fictional game show and namesake, MegaRace. The program is broadcast on the fictional VWBT (Virtual World Broadcast Television) television channel, where contestants compete in a live-or-die race match against speed gangs. MegaRace's host is the eccentric Lance Boyle, portrayed by actor Christian Erickson. He guides the player throughout the game, introducing new levels and enemies, frequently discouraging them.
Development
MegaRace features a techno chiptune soundtrack composed by Stéphane Picq of Dune.
Software Toolworks were working on an Amiga CD32 version of the game, but it was never released.
Reception
Reviewing the 3DO version, GamePro commented that the controls are difficult, but that the fun gameplay and impressive graphics make up for it.
Next Generation reviewed the 3DO version of the game, rating it four stars out of five, and stated that "It would seem that every new piece of hardware needs to proves itself on a racing game, and this could be the 3DO game to compete with Daytona, Ridge, and Cruis'n. Good stuff."
Legacy
MegaRace also spawned two sequels, MegaRace 2 in 1996 and MegaRace 3 in 2001, the former uses the same pre-rendered method introduced in the original albeit with 3D polygon car models instead. The latter features full real-time 3-D graphics. Lance Boyle also returns for both sequels. MegaRace also came bundled with some Packard Bell, Quantex computers, Matrox video cards, and Gravis joysticks during the early to mid-1990s.
In April 2014, ZOOM Platform and Jordan Freeman Group announced conversions of the entire MegaRace Trilogy for mobile and tablet devices along with a reboot of the franchise on PCs, game consoles, mobile, and tablet devices. A teaser trailer followed two months later.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Megamedia's Megapak 3MegaRace 1+2
- Followed by
- MegaRace 2
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Collections3 collections
Platform libraries
- Sega CD gamesGames
- 3DO gamesCommercially released games
Genres
- Racing gamesList › 1990s
Description adapted from its source, CC BY-SA 4.0.


