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Metal Slug cover

1996 · Nazca Corporation · Shooter · Platformer

Metal Slug

Timed SNK exclusive

Metal Slug is a 1996 run-and-gun arcade video game originally developed by Nazca Corporation and released by SNK for the Neo Geo MVS. It is the first installment in the eponymous series. Set in 2028, players assume the role of Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving in a fight against the Rebel Army led by Donald Morden and overthrow his coup d'état to prevent a New World Order.

Released
19 April 1996
Platforms
AndroidArcadeLinuxNeo GeoNeo Geo CDNintendo Switch 2PlayStation 3PlayStation PortableWiiWindowsiOSmacOS
Genres
ShooterPlatformerArcade
Developers
Nazca Corporation
Publishers
SNK PlaymoreSNK
Modes
Co-opMultiplayerSingle-player
Perspective
Side view
Themes
ActionComedy
Engine
Neo Geo MVS

About

Metal Slug (Japanese: メタルスラッグ, Hepburn: Metaru Suraggu) is a Japanese run and gun video game series and multimedia franchise originally created by Nazca Corporation before merging with SNK in 1996 after the completion of the first game in the series. Spin-off games include a third-person shooter to commemorate the 10th anniversary of the series, multiple tower defense games, and a turn-based tactics game. While originally created for Neo-Geo arcade machines hardware (MVS) and the Neo-Geo home game consoles (AES) hardware, the original games have also been ported to other consoles and mobile platforms throughout the years, with several later games created for various other platforms. The games focus on the Peregrine Falcon Squad, a small group of soldiers who fight against a rebel army, aliens, zombies, mummies and various other forces intent on world domination. Over the years since its debut, the franchise developed a small, but passionate cult following due to its unique visuals and slapstick humor.

›Story

The Metal Slug storyline stretches from the beginning of the era of modern-day terrorism, set in the near-future of 2028. There are two militant factions that struggle for power: the Rebellion and the Regular Army. The Regular Army is a well-equipped, modern-day force run by various nations around the world. The Rebellion is comprised of various small, organized militant groups, ranging from terrorists to splinter groups of military forces driven by a hunger for power.

The Regular Army is a very formidable force. However, it lacks effectiveness due to the widespread corruption within the chain of command. Other officials often deny the reports and recommendations given to them by intelligence officers. This often leads to intelligence failures that result in dramatic consequences.

Vice Admiral Donald Morden of the Regular Army Marine Corps is one of the main characters that sparks the events of Metal Slug. He has a reputation of being a tough, efficient, and caring officer of the Regular Army, and is held in high regard by his troops. He is also a caring father to his son. However, Morden immediately defects over to the Rebellion when his son is killed in the Central Park bombing caused by an intelligence failure on the part of the Regular Army. He self-promoted to General.

In 2026, a year after the attempted assassination of the President of the United States launched by the Rebellion under General Donald Morden's command, the Rebellion launched a massive attack against the Regular Army forces around the world. Although the Regular Army intelligence agency had many indications that such an attack was imminent, Regular Army officials again ignored the warnings. With the Regular Army forces surprised, the Rebellion nearly annihilated them with their superior numbers and emergent technologies.

Keywords

  • playstation network
  • digital distribution
  • psone classics
  • playstation tv support
  • backwards compatibility
  • wii virtual console
  • available on - luna plus

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay consists of run and gun elements as well as, in later releases, shoot 'em-up mechanics. The run and gun elements put a player against many enemies with the aid of extremely powerful weapon pick-ups. In most run and gun games, contact with an enemy leads to damage. In this series, however, contact results in the opportunity to perform a melee attack and the opportunity for the enemy to perform a melee attack of his own, if he has one.

The player's melee attack is also much stronger than most shots. This leads to the player's ability to run in and use melee attacks to take down a number of enemies at once, as well as the ability to quickly defeat enemies that can take plenty of damage, such as the mummies in Metal Slug 2.

Story

The first game's story involved the Peregrine Falcon (PF) Squad, a small but skilled team of soldiers serving under the Regular Army's special operations division, who fight against the army of General Donald Morden in order to prevent a massive coup d'état and the creation of a New World Order. Later games featured characters from the Sparrows Unit, which is under the control of the Regular Army's intelligence division. Beginning with Metal Slug 2, the PF Squad also battles an alien threat to Earth (the Mars People), as well as several other supernatural threats including yetis, zombies, ambulatory Venus flytraps, giant crabs, and mummies. These outlandish elements were removed from the fifth game to return to the feel of the original title.

The fifth moved to the motif of modern guerrilla warfare, leaving only traces of the series' signature quirky humor and paranormal enemies, with the exception of the final boss. Metal Slug 6 returned to the plot of the first three installments, bringing back Morden's Rebel Army and the Mars People. Metal Slug 7 has less outlandish elements with the Mars People replaced by an alternative universe of Morden's Army with futuristic equipment and weapons.

Development

The aspect of the Metal Slug series was to create a simple, but exciting side-scrolling shoot-em-up game with an easy control scheme (one joystick and three buttons). The same team that created Metal Slug for the Neo-Geo previously created several games for Irem which have very similar graphics and gameplays, such as GunForce (1991), In the Hunt (1993) and Gunforce 2 (1994).

Some of the stock sound effects and sprites from Irem and The King of Fighters titles were used in the Metal Slug games. The music was composed by Takushi Hiyamuta (who is credited as Hiya!), a key member of the Nazca Corporation, which was acquired by SNK in 1996. The first three titles were developed by the Nazca team before SNK declared bankruptcy in October 2001, leading to the disbandment of the original team. Anticipating the collapse of SNK, the company Playmore was launched in August 2001, which became known as SNK Playmore in 2003, the year after Metal Slug 4 was released. Development on the series has since continued without the original staff, with Noise Factory handling 4, 5, 6, and 7.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade19 April 1996Worldwide
Neo Geo24 May 1996Japan · North America 24 May 1996
Neo Geo CD5 July 1996North America · Japan 5 July 1996
PlayStation 3Digital Compatibility Release28 June 2007Japan
PlayStation PortableDigital Compatibility Release28 June 2007Japan
Wii22 April 2008Japan · Europe 9 May 2008 · North America 26 May 2008
Windows27 July 2012Japan · Worldwide 25 June 2015
iOS13 December 2012Worldwide
Android5 January 2014Worldwide

Editions and related releases

Included in
Metal Slug AnthologyMetal Slug CollectionSNK Arcade Classics Vol. 1Neo Geo Mini InternationalNeo Geo MiniMetal Slug Triple PackMetal Slug BundleNeogeo Arcade 1Metal Slug Ultimate Collection
Ported as
Metal Slug: Super Vehicle-001ACA Neo Geo: Metal Slug

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Description adapted from its source, CC BY-SA 4.0.