Ludography
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Players2 ratings
Mickey Mouse: Magic Wands! cover

1993 · Kemco · Platformer · Puzzle

Mickey Mouse: Magic Wands!

Nintendo exclusive

A great adventure with Magic Wands!

Released
22 December 1993
Platforms
Game Boy
Genres
PlatformerPuzzle
Developers
Kemco
Publishers
Nintendo
Series
Crazy Castle
Modes
Single-player
Perspective
Side view
Themes
Comedy
Country
Japan
Age ratings
ESRB E
Copies sold
1 million

About

Mickey Mouse: Magic Wands!, known in Japan as Mickey Mouse V: Mahou no Stick (ミッキーマウスV 魔法のステッキ, lit. "Mickey Mouse V: The Magical Stick") and known in Europe as Mickey Mouse V: Magic Wands!, is a puzzle/action game developed and published by Kemco in Japan on December 22, 1993. It was later released in Europe by Kemco in October 1995 and published in North America by Nintendo in May 1998 under the Player's Choice label with the western versions featuring Super Game Boy support. It is the fifth installment in the Crazy Castle series.

It was the last of Kemco's Mickey Mouse-based video games in their Crazy Castle series and the only title to be released in North America under its original title (although the Roman numeral was removed).

Keywords

  • licensed game
  • platform exclusive
  • super game boy enhancement
  • puzzle platformer
  • greatest hits

Media

The articlegameplay, story, development, reception

Gameplay

To save his friends, Mickey has to collect puzzle pieces that completes images of his friends, including Minnie Mouse, Donald Duck, Goofy and even obscure characters like Grandma Duck from the comic book series. To do this, Mickey has to wave his wand over crystals which conceal pieces of the image, items, and occasional enemies. Each level has ten small stages, each with at least one image to complete. Each tenth stage has an end boss to defeat. The image to complete in the tenth stage of each level reveals the character being held captive by the end boss of that level.

Story

Mickey and his friends get lost in a forest and discover a haunted castle that belongs to the evil witch Yashja. The castle is full of tricks, traps, and magic wands to create ice and fire. Suddenly, a gaping hole opens up under Mickey's friends and they all fall in. Now Mickey has to save his friends, who are being held captive by the witch.

The game ends with Mickey running to the center of a long room and calls out for Minnie, who eventually answers. They meet and embrace each other and reunite with their friends. Goofy takes a picture to celebrate their victory.

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy22 December 1993Japan · North America 1 May 1998 · Europe 31 December 1998

In the same series

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Collections4 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.