

1984 · Konami · Maze
Mikie
Sega console exclusive
Shinnyuushain Tooru-Kun is a game for the SG-1000. It was originally an arcade game by Konami known as Mikie outside Japan.
- Released
- 1984
- Platforms
- Acorn ElectronAmstrad CPCArcadeCommodore 64MSXSG-1000ZX Spectrum
- Genres
- Maze
- Developers
- Konami
- Publishers
- Imagine SoftwareKonamiCenturi
- Themes
- Action
- Country
- Japan
About
Mikie, known as Shinnyū Shain Tōru-kun in Japan, is an arcade video game developed and released by Konami in 1984. The object of the game is to guide a student named Mikie around the school locations to collect hearts which make up a letter from his girlfriend while being chased by members of the school staff. In Japan, the game's setting was changed to an office in order to avoid controversy, while the original version of the game was released internationally. Centuri distributed the game in North America.
Media

The articlegameplay, story, development, reception
Gameplay
The game starts at the classroom where Toru Mikie (美紀 徹, Miki Tōru) gets out of his seat for the player to begin the game. Mikie must bump the students out of their seats, to collect the hearts they're sitting on, while simultaneously avoiding the classroom teacher. Once all hearts are collected by the player he is allowed to leave the room and enter the school corridor.
The school corridor is where Mikie will be chased by the janitor and his classroom teacher, who follows him outside. This is the way to gain access to the rest of the school building, each room representing a different challenge or level. Mikie will be cued to the proper door to enter by a large, flashing "In" - opening any other door will result in Mikie being punched by a coiled boxing glove or hairy foot, stunning him. One of the doors, however, contains a scantily clad girl: opening this door is worth 5,000 points.
Reception
In Japan, Game Machine listed Shinnyū Shain Tōru-kun on their December 1, 1984 issue as being the second most-successful table arcade unit of the month. In Europe, Mikie was a major success in the coin-op market during 1985.
Computer and Video Games reviewed the game in December 1984, calling it "a weird game" and "one of the most bizarre games" they had played. They noted that "the story is a little more complex" for an arcade game, and that a "certain element of skill is needed to collect and deliver" the messages and for "escaping from the powers above" but said it's "not a game to set the adrenaline running" compared to a shoot 'em up and that the "Japanese must have a very odd idea of what American boys study at school".
Releases by platformdates and regions as published
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Collections4 collections
Platform libraries
- Amstrad CPC games
- ZX Spectrum games
- Acorn Electron gamesAcorn Electron
- SG-1000 gamesSega SG-1000/SC-3000 series Cartridge Game List
Description adapted from its source, CC BY-SA 4.0.