Ludography
3-D Monster Chase cover

1984 · Romik · Maze

3-D Monster Chase

3-D Monster Chase is a first-person maze game written by Dave Noonan and released by Romik in 1984 for the Amstrad CPC and ZX Spectrum. A version for Camputers Lynx titled 3-D Monster Craze was developed by Camsoft.

Also known as
3D Monster Chase
Released
1984
Platforms
ZX SpectrumAmstrad CPC
Genres
Maze
Developers
Romik
Publishers
Romik Software
Modes
Single-player
Engine
Freescape
Country
United Kingdom

The articlegameplay, story, development, reception

Gameplay

The player is trapped within the three floors of a subterranean maze. Their task is to search for the missing keys whilst avoiding the monsters guarding them. Each time that the player finds a key and returns to the starting point, a bomb is activated and must be defused within a limited time.

There are 5 skill levels, level 5 being the hardest.

Reception

Sinclair User rated 3-D Monster Chase only 3 out of 10, with the comment "a maze game can be exciting, skilful, and even original. 3D Monster Chase is none of those things." In the 3rd issue of Crash magazine, the reviewer called 3-D Monster Chase, "good value for money" (it was £6.99). ZX Computing awarded 3-D Monster Chase 70% for value, describing it as a "good game, but not particularly original".

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
ZX Spectrum31 December 1983Europe
Amstrad CPC1 August 1984Europe

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Description adapted from its source, CC BY-SA 4.0.