Ludography
Monster Strike cover

2013 · Mixi · Action · Physic

Monster Strike

Monster Strike is a physics game with elements of RPGs, strategy games and cooperative multiplayer.

Released
8 August 2013
Platforms
AndroidiOS
Genres
ActionPhysicPuzzleRole-playingScienceShooterStrategy
Developers
Mixi
Publishers
—
Modes
Multiplayer
Themes
Action
Country
Japan

About

Monster Strike (モンスターストライク, Monsutā Sutoraiku) is a mobile Japanese role-playing physics game with elements of puzzle, strategy and cooperative multiplayer. It is developed by Mixi for iOS and Android platforms. The game was created by former Capcom game designer Yoshiki Okamoto. In Japan, its name is often shortened to MonSt (モンスト, Monsuto). The game can be summed up as a cross between Nintendo's Pokémon and Capcom's Metal Walker; the former in that it centers around monster collecting and the latter in that battles take place using catapult mechanics.

By October 2018, the game grossed over $7.2 billion worldwide, surpassing Puzzle & Dragons to become the highest-grossing mobile app of all time. The game has grossed a total revenue at least $10 billion, and has since become one of the highest-grossing media franchises of all time.

Keywords

  • shoot 'em up
  • physics
  • crowdfunding - kickstarter
  • crowdfunding
  • crowd funded
  • twin stick control
  • gacha system

Media

The articlegameplay, story, development, reception

Gameplay

Monster Strike has been compared to competitor Puzzle & Dragons and other freemium puzzle games in that the player battles waves of monsters to collect them, fuse them, and evolve them and earn gold and other items through gameplay to get stronger monsters, and build a list of friends with monsters to use as well. What sets it apart is that rather than being a tile-matching video game, the player aims and flicks their monsters around on a field, similar to billiards/pool, bumping off of walls and enemies to perform damage. Colliding the currently in play monster with any of the allied monsters activates Bump Combos (友情コンボ, Yūjō Konbo; "Friend Combos") that set off explosions, energy beams, or projectiles to perform damage on opponent monsters. Every turn, numerous counters on enemy monsters count down to launch various attacks that deal damage or add hazards to the field.

Player monsters often have other unique passive abilities to counter these hazards, or may have passive abilities that cause greater damage to particular kinds of enemy monsters. Some monsters also have gauges that when it is launched at the right time, it activates a secondary gauge ability as well as slightly increases their attack strength. Each of the player's monsters also has its own counter, which allows the player to activate the monster's Strike Shot (ストライクショット, Sutoraiku Shotto) attack to perform more damage. The final battle of each Quest Mission features a Boss monster that has a moving critical hit point.

Development

The game was created by former Capcom game designer Yoshiki Okamoto. Monster Strike was originally released in Japan in September 2013, and by November 2013 it was credited with saving Mixi, originally a social media network, under the XFLAG brand, after the app became popular in the iOS App Store. In September 2014, it was announced that a North American version and a South Korean version would be released. South Korean support ended on November 30, 2016, while North American support ended on August 1, 2017.

Reception

With the English language version's release, a reviewer for Android Authority said that the game was fun, but similar to other games on the market, and had concerns about the length of the game's tutorial levels. On Pocket Gamer, the reviewer found the game not challenging, as there did not seem to be any strategy, and as it is easy to earn Orbs (the premium currency), he could easily use the Hatcher to get better monsters, resulting in just a wait for the Stamina to refill and fuse monsters, until you run out of gold to fuse and space in the Monster Box.

4 billion ($161 million) in content revenue, about 90% of Mixi's total income for the quarter. The game's revenue increased to ¥30 billion ($283 million) in the next quarter, October–December 2014. 8 million) per quarter during January–March 2015. 8 million.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS8 August 2013Japan · North America 20 October 2014
Android14 December 2013Japan · North America 21 October 2014

Editions and related releases

Derivative works
Monster StrikeMonster Strike The MovieMonster Strike the Movie: Sora no KanataMonster Strike: Deadverse ReloadedMera×Death: Shinigami to Boku no Ijō na Koi

Games like this

Collections4 collections

Series and characters

Features

Description adapted from its source, CC BY-SA 4.0.