
- 54/100
- Players30 ratings
- 68/100
- Critics7 reviews
More scores
- Metacritic14 critic reviews
- 62/100
- Metacritic usersuser score
- 64/100
- GameFAQsJust Right-Tough
- 3.64/5
- Player reviews
- 79% positive3,923 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac, Linux
- Price
- US$14.99
Where to get it

2016 · Kitfox Games · Adventure · Indie
Moon Hunters
Timed PlayStation exclusive
"Moon Hunters is a myth-weaving adventure for 1-4 players, solving ancient mysteries and building mythologies. Explore a hand-painted pixel art world that's randomly generated yet rich with legends, non-linear stories, and secrets. How will you be remembered?
- Released
- 10 March 2016
- Platforms
- LinuxNintendo SwitchPlayStation 4WindowsXbox OnemacOS
- Genres
- AdventureIndieRole-playing
- Developers
- Kitfox Games
- Publishers
- Kitfox Games
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- ActionFantasyParty
- Age ratings
- ESRB E10+PEGI 7CERO A
- Languages
- Chinese (Simplified), English, French, German, Italian, Japanese, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
- Time to beat
- 1.5hmain story25hcompletionist
About
Moon Hunters is an action role-playing game developed and published by Kitfox Games. It was released on March 10, 2016 for Windows through the download service Steam, for Linux and macOS on April 1, for PlayStation 4 on July 19, 2016 for Xbox One on July 19, 2017 and the Nintendo Switch on October 26, 2017. The game received mixed critical reception, which praised the game's unique gameplay, graphical style and storytelling, but criticized the short length and lack of combat depth.
›Story
"On one fateful summer evening, the Moon, source of all magic and spiritual power, does not rise. Your course is clear. You must set out alone or with the other chosen children of the Moon to solve the mystery and restore balance."
Players say
Media
The articlegameplay, story, development, reception
Gameplay
A co-op, roguelike action role-playing game that is described by the developer as a "personality test RPG", Moon Hunters lets up to four players choose from one of six different characters, each with their own strengths and weaknesses. They must set out on a dangerous journey to bring the moon back to the fantasy land of Issaria and stop the evil Sun Cult. The game's endings can differ widely depending on the choices the characters make during the journey, and the outcome of the final battle. The areas of the game are procedurally generated and will differ for each playthrough. However, information about past playthroughs is saved in the form of constellations.
Story
One night in the fantasy land of Issaria, the moon does not rise. As the source of all magic and spiritual power, its disappearance imbalanced the world, and the game's heroes must set out to restore the balance again. Without the moon's power, monsters infest the land, causing chaos and spreading danger.
The story of the game is non-linear, and changes depending on the actions of players all the way up to and including the ending.
Development
The lead designer of Moon Hunters, Tanya Short, was heavily motivated by the idea of creating a game that used procedural generation to create "personal player narratives". In order to do that, she had to find a way for players to become invested in quests that were randomized. Instead of using traditional good/evil moral duality, the game bases characters' actions around their own distinct personalities. The game uses a campfire system to build the players' bonds with their characters, and focuses on breadth of potential experiences over the depth of the game itself.
The game was designed with its ancient Mesopotamian setting in mind. The game's story was influenced by ancient myths from a number of different sources, though sometimes a version of a myth was chosen that better reflected modern egalitarian values. Despite a heavy amount of research, the lead designer regretted not being able to hire an expert on Sumerian history to make the myths more accurate.
Reception
Moon Hunters has garnered mixed reception, holding an aggregate score of 62/100 on Metacritic for the PC version of the game.
Sam Wachter of RPGamer gave the game a 4/5, calling the game's writing "gorgeous" and the world "atmospheric". She also praised the game's soundtrack and overall gameplay, but criticized its lack of online co-op and the fact that it was not as fun playing it in singleplayer. She also called the game's length "too short".
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
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Collections4 collections
Platform libraries
- PlayStation 4 games (M–Z)List
- Nintendo Switch games (H–P)List
- Cancelled PlayStation Vita gamesCancelled Vita games
Years
- Games released in 2016List › January–March
Description adapted from its source, CC BY-SA 4.0.
