
- 63/100
- Players5 ratings

2000 · EA Sports · Basketball · Simulation
NBA Live 2001
PlayStation console exclusive
With yet another edition of the annual NBA Live Basketball series surfacing, the question is whether the change is worht the price tag. NBA Live 2001 embraces all of the action of the NBA, while featuring all of your favorite NBA stars and rookies.
- Released
- 16 October 2000
- Platforms
- PlayStationPlayStation 2Windows
- Genres
- BasketballSimulationSports
- Developers
- EA Sports
- Publishers
- Electronic Arts
- Series
- NBA Live
- Modes
- Single-player
- Country
- United States
- Age ratings
- ESRB E
About
NBA Live 2001 is the 2001 installment of the NBA Live video games series. The cover features Kevin Garnett as a member of the Minnesota Timberwolves. The game was developed by EA Canada and published by Electronic Arts under the EA Sports Label. NBA Live 2001 is followed by NBA Live 2002. The PC version of the game for the second year included EA's "Face in the Game" feature that debuted in NBA Live 2000, allowing players to use custom facial photographs on created players.
Keywords
- basketball
- artificial intelligence
- instant replay
- non-player character
The articlegameplay, story, development, reception
Gameplay
In NBA Live 2001, the player can run a full NBA season with complete stat tracking, guiding a chosen team through its schedule toward the championship. Exhibition games allow up to eight players to compete using a Multitap, and additional modes include one‑on‑one matches featuring Michael Jordan and a three‑point shootout against any NBA opponent. Season play begins with drafting teams and setting preferences such as game length, season length, and gameplay options. Players may also create custom athletes, who can then be drafted into season or exhibition play.
An arcade mode is available, featuring exaggerated moves and effects. A challenge mode tasks the player with completing specific objectives—such as achieving a triple‑double—to earn points that can be spent on attribute upgrades for created players or to unlock new courts. The game includes updated rosters for all 31 NBA teams and offers access to classic dynasty teams. On the court, players control actions such as shooting, passing, turbo movement, jumping, spinning, juking, crossover dribbling, faking, calling for picks, posting up with multiple move options, and using icon passing.
Reception
The PlayStation and PC versions received "generally favorable reviews", while the PlayStation 2 version received "average" reviews, according to video game review aggregator Metacritic. Emmett Schkloven of NextGen said of the PS version, "If you like the franchise, it's a mild improvement. If you're not crazy about videogame basketball, this will not be the game to convert you." Rob Smolka of the same magazine later said of the PS2 version, "It's good looking and [it] plays well, but it isn't quite the leap it should (and arguably could) have been." In Japan, where the same console version was ported and published by Electronic Arts Victor on February 22, 2001, Famitsu gave it a score of 29 out of 40.
Gil Alexander Shif of GameZone gave the PC version 9.5 out of 10, calling it "the best basketball game you can buy for the PC, period." However, Michael Lafferty gave the PlayStation version 8 out of 10, calling it "a wonderful journey with the elite of the basketball world, providing a variety of options that will appeal to a variety of players and skills." William Abner of Computer Games Strategy Plus gave the PC version three stars out of five, saying, "NBA Live 2001 isn't a bad game. In fact, if you skipped last year's version you'll probably want to check it out. For longtime fans of the series there simply isn't enough new stuff to get excited about, however, and for every improvement there are missing features and lingering problems that drag the game down."
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Collections4 collections
Platform libraries
- PlayStation 2 games (L–Z)Games list (L–Z)
- PlayStation (console) games (M–Z)Games list (M–Z)
Genres
- Basketball gamesGames
Description adapted from its source, CC BY-SA 4.0.