Ludography
Nonterraqueous cover

1985 · Arcade · Maze

Nonterraqueous

You are navigating a maze in order to destroy an omnipotent master computer.

Released
1985
Platforms
Amstrad CPCCommodore 64Commodore C64/128/MAXZX Spectrum
Genres
ArcadeMaze
Developers
—
Publishers
Mastertronic
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
United Kingdom
Languages
English

About

Nonterraqueous is a computer game for the Amstrad CPC, ZX Spectrum, and Commodore 64, released by Mastertronic in 1985.

Keywords

  • cyberpunk

Media

The articlegameplay, story, development, reception

Gameplay

The player controls a robot (which resembles an eyeball) whose mission is to destroy the central computer currently in control of the planet Nonterraqueous. The robot has a "psyche" value which is reduced every time contact is made with a surface, requiring fine control over the robot's movements. Barring the way are enemies which can be shot with the robots lasers, "photon thrusters" (white barriers that pulsate and kill the robot instantly if they contact), and other obstacles, some of which can only be destroyed by finding a bomb and dropping it in the room.

Along the way, there are stations at which the robot can "recharge" its psyche, although some are deadly to use, and knowing which ones can only come from experience. There are also "SWAP" stations that allow the robot to transform into a form which doesn't allow shooting lasers but is invulnerable to some otherwise deadly obstacles. Also along the way is a long vertical corridor which is seemingly impassable until a rocket at the bottom of the vertical shaft is activated, catapulting the player up several dozens levels and through the barrier.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amstrad CPC31 December 1985Europe
ZX Spectrum31 December 1985Europe
Commodore C64/128/MAX31 December 1986Europe

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Description adapted from its source, CC BY-SA 4.0.