Ludography
20/100
Critics1 review
Novastorm cover

1994 · SCE Studio Liverpool · Science · Shoot 'em up

Novastorm

Timed Sega exclusive

The human race is complacent. Computers take care of everything. Nothing can possibly go wrong. Until one day, the most dangerous information superhighway in history starts preaching armed revolution.

Released
7 October 1994
Platforms
3DO3DO Interactive MultiplayerFM TownsMS-DOSPlayStationSega CDWindows
Genres
ScienceShoot 'em upShooter
Developers
SCE Studio Liverpool
Publishers
Sony Imagesoft
Modes
Single-player
Themes
ActionScience fiction
Country
United Kingdom
Age ratings
ESRB E

About

Novastorm, also known as Scavenger 4 in Japan, is a rail shooter video game developed by Psygnosis and published by Fujitsu for the FM Towns in 1993. It was later released for to 3DO and Sega CD in 1994, then the PlayStation and MS-DOS in 1995.

Keywords

  • full motion video
  • promo vhs

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay is similar to many contemporaneous full-motion video games. The player controls of the Scavenger 4 spacecraft through 4 different environments. Each level ends with a boss fight, which the player must complete to proceed.

During the course of each level, the player gets attacked by groups (of about 2–5) of a particular enemy. Taking out every enemy in a particular group produces a token of bronze, silver or gold. These tokens are used like credits to obtain power-ups; upon picking one up, the power-up bar at the bottom of the screen moves along by differing amounts depending on the colour of the token. The power-ups are of increasing value to the player as the bar progresses. Pressing the select button gives the player the currently available power-up, and returns the bar to the bottom.

Story

The game takes place some time in the distant future. Humans have left earth in several huge arks containing Earth's ecosystem, in search of a new paradise. They have become complacent: everything is controlled by artificial intelligence, while the human race sleeps and dreams of its new home. The computer systems evolve, however, and prophesy of a conquest of silicon against flesh.

The player takes control of the Scavenger 4 squadron, which has a mission to destroy the deadly Scarab-X forces, in the last hope for the human race.

Reception

Scary Larry of GamePro gave the Sega CD version a mixed review, saying that the graphics are impressive despite the low resolution and lack of full color, but that the gameplay is overly easy and lacking in intensity, and that the game can easily be finished in a standard two-day rental. He reviewed that the 3DO version suffers the same problem. Electronic Gaming Monthly commented that the FMV is attractive but the gameplay is shallow and unenjoyable. They also criticized the game as being overly similar to Microcosm. A reviewer for Next Generation also found it far too similar to Microcosm, and added that "Microcosm was bad enough, but Novastorm doesn't even have the advantage of a knockout intro ..."

Reviewing the PlayStation version in GamePro, Air Hendrix shared Scary Larry's conclusion that the game has stunning graphics but crude and dull gameplay, though he found it too difficult rather than too easy. He summarized, "Despite the eye-catching fireworks, this game plays like a stale B grade shooter."

Releases by platformdates and regions as published

PlatformReleasedRegions
FM Towns27 November 1993Japan
3DO Interactive Multiplayer7 October 1994Worldwide
Sega CD31 December 1994Worldwide
PlayStation1 October 1995Worldwide
Windows31 December 1995Worldwide

Editions and related releases

Included in
Megamedia's Megapak 3

Games like this

Collections5 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.