Ludography
Oh Mummy cover

1984 · Maze

Oh Mummy

The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all.

Released
1984
Platforms
MSXAmstrad CPCZX Spectrum
Genres
Maze
Developers
—
Publishers
Amsoft
Modes
Single-player
Themes
Action
Country
United Kingdom

About

Oh Mummy is a maze video game for the ZX Spectrum and Camputers Lynx developed and published by Gem Software. The gameplay is similar to that of the 1981 arcade video game Amidar.

Keywords

  • mummy

The articlegameplay, story, development, reception

Gameplay

The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man, when the player's character walks around, footprints are left behind. By surrounding an area of the maze with footprints, its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all.

In order to complete a level, it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. If a mummy is unveiled, it follows the player to the next level. The difficulty and speed of the game increases as the player progresses through the levels.

Releases by platformdates and regions as published

PlatformReleasedRegions
ZX Spectrum31 December 1984Worldwide
Amstrad CPCUnreleased

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Collections2 collections

Description adapted from its source, CC BY-SA 4.0.